Beispiel #1
0
        internal override void Update(Model model)
        {
            base.Update(model);

            if (model.IsTextToSpeech.IsSpecified)
            {
                _isTTS = model.IsTextToSpeech.Value;
            }
            if (model.Pinned.IsSpecified)
            {
                _isPinned = model.Pinned.Value;
            }
            if (model.EditedTimestamp.IsSpecified)
            {
                _editedTimestampTicks = model.EditedTimestamp.Value?.UtcTicks;
            }
            if (model.MentionEveryone.IsSpecified)
            {
                _isMentioningEveryone = model.MentionEveryone.Value;
            }
            if (model.RoleMentions.IsSpecified)
            {
                _roleMentionIds = model.RoleMentions.Value.ToImmutableArray();
            }

            if (model.Attachments.IsSpecified)
            {
                var value = model.Attachments.Value;
                if (value.Length > 0)
                {
                    var attachments = ImmutableArray.CreateBuilder <Attachment>(value.Length);
                    for (int i = 0; i < value.Length; i++)
                    {
                        attachments.Add(Attachment.Create(value[i]));
                    }
                    _attachments = attachments.ToImmutable();
                }
                else
                {
                    _attachments = ImmutableArray.Create <Attachment>();
                }
            }

            if (model.Embeds.IsSpecified)
            {
                var value = model.Embeds.Value;
                if (value.Length > 0)
                {
                    var embeds = ImmutableArray.CreateBuilder <Embed>(value.Length);
                    for (int i = 0; i < value.Length; i++)
                    {
                        embeds.Add(value[i].ToEntity());
                    }
                    _embeds = embeds.ToImmutable();
                }
                else
                {
                    _embeds = ImmutableArray.Create <Embed>();
                }
            }

            if (model.UserMentions.IsSpecified)
            {
                var value = model.UserMentions.Value;
                if (value.Length > 0)
                {
                    var newMentions = ImmutableArray.CreateBuilder <RestUser>(value.Length);
                    for (int i = 0; i < value.Length; i++)
                    {
                        var val = value[i];
                        if (val.Object != null)
                        {
                            newMentions.Add(RestUser.Create(Discord, val.Object));
                        }
                    }
                    _userMentions = newMentions.ToImmutable();
                }
            }

            var guildId = (Channel as IGuildChannel)?.GuildId;
            var guild   = guildId != null ? (Discord as IDiscordClient).GetGuildAsync(guildId.Value, CacheMode.CacheOnly).Result : null;

            if (model.Content.IsSpecified)
            {
                var text = model.Content.Value;
                _tags         = MessageHelper.ParseTags(text, null, guild, _userMentions);
                model.Content = text;
            }

            if (model.ReferencedMessage.IsSpecified && model.ReferencedMessage.Value != null)
            {
                var   refMsg       = model.ReferencedMessage.Value;
                IUser refMsgAuthor = MessageHelper.GetAuthor(Discord, guild, refMsg.Author.Value, refMsg.WebhookId.ToNullable());
                _referencedMessage = RestUserMessage.Create(Discord, Channel, refMsgAuthor, refMsg);
            }

            if (model.Stickers.IsSpecified)
            {
                var value = model.Stickers.Value;
                if (value.Length > 0)
                {
                    var stickers = ImmutableArray.CreateBuilder <Sticker>(value.Length);
                    for (int i = 0; i < value.Length; i++)
                    {
                        stickers.Add(Sticker.Create(value[i]));
                    }
                    _stickers = stickers.ToImmutable();
                }
                else
                {
                    _stickers = ImmutableArray.Create <Sticker>();
                }
            }
        }