public override void OnLevelLoaded(LoadMode mode) { Log.Debug("LoadingExtention.OnLevelLoaded"); if (mode == LoadMode.LoadGame || mode == LoadMode.NewGame || mode == LoadMode.NewGameFromScenario) { LifeCycle.Load(); } }
public void OnEnabled() { HarmonyHelper.EnsureHarmonyInstalled(); if (Extensions.InGame) { LifeCycle.Load(); } IsEnabled = true; }