internal RadialGradientBrush(Direct2DRenderTarget renderTargetOwner, 
                                     GradientStop[] gradientStops, 
                                     ExtendMode extendMode, 
                                     PointF centerPoint, 
                                     PointF gradientOriginOffset,
                                     SizeF radius)
        {
            m_renderTargetOwner = renderTargetOwner;
            m_extendMode = extendMode;
            m_radius = radius;
            m_gradientOriginOffset = gradientOriginOffset;
            m_centerPoint = centerPoint;

            var gradientStopList = new List<SlimDX.Direct2D.GradientStop>(gradientStops.Length);

            for (int i = 0; i < gradientStops.Length; i++)
            {
                gradientStopList.Add(gradientStops[i].InternalGradientStop);
            }

            var props = new RadialGradientBrushProperties();
            props.CenterPoint = centerPoint.InternalPointF;
            props.GradientOriginOffset = gradientOriginOffset.InternalPointF;
            props.HorizontalRadius = radius.Width;
            props.VerticalRadius = radius.Height;

            m_internalGradientStopCollection = new GradientStopCollection(m_renderTargetOwner.InternalRenderTarget,
                                                                          gradientStopList.ToArray(),
                                                                          Gamma.Linear,
                                                                          (SlimDX.Direct2D.ExtendMode)extendMode);

            m_internalRadialGradientBrush = new SlimDX.Direct2D.RadialGradientBrush(m_renderTargetOwner.InternalRenderTarget,
                                                                                    m_internalGradientStopCollection, props);
        }
        internal LinearGradientBrush(Direct2DRenderTarget renderTargetOwner, 
                                     GradientStop[] gradientStops, 
                                     ExtendMode extendMode, 
                                     PointF startPoint, 
                                     PointF endPoint)
        {
            m_renderTargetOwner = renderTargetOwner;

            var gradientStopList = new List<SlimDX.Direct2D.GradientStop>(gradientStops.Length);

            for (int i = 0; i < gradientStops.Length; i++)
            {
                gradientStopList.Add(gradientStops[i].InternalGradientStop);
            }

            var props = new LinearGradientBrushProperties();
            props.StartPoint = startPoint.InternalPointF;
            props.EndPoint = endPoint.InternalPointF;

            m_startPoint = startPoint;
            m_endPoint = endPoint;

            var internalRt = m_renderTargetOwner.InternalRenderTarget;

            m_internalGradientStopCollection = new GradientStopCollection(internalRt, 
                                                                          gradientStopList.ToArray(), 
                                                                          Gamma.Linear, 
                                                                          (SlimDX.Direct2D.ExtendMode)extendMode);

            m_internalLinearGradientBrush = new SlimDX.Direct2D.LinearGradientBrush(internalRt,
                                                                                    m_internalGradientStopCollection, 
                                                                                    props);
        }
Beispiel #3
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        private void InitializeResources()
        {
            m_tempLayer = m_presenter.Factory.CreateDrawingLayer(SCENE_WIDTH, SCENE_HEIGHT);
            m_tempLayer2 = m_presenter.Factory.CreateDrawingLayer(SCENE_WIDTH, SCENE_HEIGHT);
            m_drawingLayerBrush = m_presenter.Factory.CreateDrawingLayerBrush(m_tempLayer);
            m_drawingLayerBrush2 = m_presenter.Factory.CreateDrawingLayerBrush(m_tempLayer2);
            m_blurEffect = new BlurEffect(m_presenter.Factory);

            GradientStop[] stops = new GradientStop[3];

            stops[0].Position = 0;
            stops[0].Color = new Color4(1f, 1, 0, 0);

            stops[1].Position = 0.5f;
            stops[1].Color = new Color4(1f, 0, 1, 0);

            stops[2].Position = 1f;
            stops[2].Color = new Color4(.1f, 0, 0, 1);

            m_gradientBrush = m_presenter.Factory.CreateLinearGradientBrush(stops, ExtendMode.Clamp, new PointF(0, 0), new PointF(SCENE_WIDTH, 0));
            m_gradientBrush.Transform = new RotateTransform();

            //m_paintingBrush = m_presenter.DirectCanvas.CreateRadialGradientBrush(stops,
            //                                                                    ExtendMode.Clamp,
            //                                                                    new PointF(500, 500),
            //                                                                    new PointF(0, 0),
            //                                                                    new SizeF(500, 500));

            InitMediaPlayer();
        }
        private void Initialize()
        {
            SetupGeometry();

            m_solidColorBrush = m_presenter.Factory.CreateSolidColorBrush(new Color4(1, 1, 1, 1));
            m_bitmap = m_presenter.Factory.CreateDrawingLayerFromFile(@".\Assets\Nature Mountains photo.jpg");
            m_bitmapBrush = m_presenter.Factory.CreateDrawingLayerBrush(m_bitmap);

            GradientStop[] stops = new GradientStop[3];

            stops[0].Position = 0;
            stops[0].Color = new Color4(1f, 1, 0, 0);

            stops[1].Position = 0.5f;
            stops[1].Color = new Color4(1f, 0, 1, 0);

            stops[2].Position = 1f;
            stops[2].Color = new Color4(.1f, 0, 0, 1);

            m_gradientBrush = m_presenter.Factory.CreateLinearGradientBrush(stops, ExtendMode.Clamp, new PointF(0, 0), new PointF(SCENE_WIDTH, 0));
            m_gradientBrush.Transform = new RotateTransform();

            m_radialBrush = m_presenter.Factory.CreateRadialGradientBrush(stops, 
                                                                                   ExtendMode.Clamp,
                                                                                   new PointF(500, 500),
                                                                                   new PointF(0, 0),
                                                                                   new SizeF(500, 500));
        }
 public RadialGradientBrush CreateRadialGradientBrush(GradientStop[] gradientStops, ExtendMode extendMode, PointF centerPoint, PointF gradientOriginOffset, SizeF radius)
 {
     return new RadialGradientBrush(m_renderTargetResourceOwner, gradientStops, extendMode, centerPoint, gradientOriginOffset, radius);
 }
 public LinearGradientBrush CreateLinearGradientBrush(GradientStop[] gradientStops, ExtendMode extendMode, PointF startPoint, PointF endPoint)
 {
     return new LinearGradientBrush(m_renderTargetResourceOwner, gradientStops, extendMode, startPoint, endPoint);
 }