Beispiel #1
0
 public static void CreatePool(this GameObject prefab, int initialPoolSize)
 {
     ObjectPool.CreatePool(prefab, initialPoolSize);
 }
Beispiel #2
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 public static void CreatePool <T> (this T prefab, int initialPoolSize) where T : Component
 {
     ObjectPool.CreatePool(prefab, initialPoolSize);
 }
Beispiel #3
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 public static void CreatePool(this GameObject prefab)
 {
     ObjectPool.CreatePool(prefab, 0);
 }
Beispiel #4
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 public static void CreatePool <T> (this T prefab) where T : Component
 {
     ObjectPool.CreatePool(prefab, 0);
 }