public bool Intersect(Slice3D b, out Segment3D intersection)
 {
     // todo: check. this always returns false????
     intersection = null;
     if (!Plane.Intersect(b.Plane, out var line))
     {
         return(false);
     }
     return(false);
 }
Beispiel #2
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        public bool Intersect(Slice3D b, out Segment3D intersection)
        {
            intersection = null;

            Line3D line;

            if (!Plane.Intersect(b.Plane, out line))
            {
                return(false);
            }

            return(false);
        }
Beispiel #3
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 public Segment3D Project(Segment3D segment)
 {
     return(new Segment3D(Project(segment.A), Project(segment.B)));
 }
Beispiel #4
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        public bool Intersect(Slice3D b, out Segment3D intersection)
        {
            intersection = null;

            Line3D line;
            if (!Plane.Intersect(b.Plane, out line)) return false;

            return false;
        }
Beispiel #5
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 public Segment3D Project(Segment3D segment)
 {
     return new Segment3D(Project(segment.A), Project(segment.B));
 }