/// <summary>
        /// 加载背包数据
        /// </summary>
        public void LoadInventory()
        {
            //mSlotList.Clear();
            if (PlayerPrefs.HasKey("DIAZDownTownRPG") == false)
            {
                return;
            }
            string str = PlayerPrefs.GetString("DIAZDownTownRPG");

            //print(str);
            string[] itemArray = str.Split('-');
            for (int i = 0; i < itemArray.Length - 1; i++)
            {
                string itemStr = itemArray[i];
                if (itemStr != "0")
                {
                    //print(itemStr);
                    string[] temp   = itemStr.Split(',');
                    int      id     = int.Parse(temp[0]);
                    Item     item   = ItemsData.GetItemByID(id);
                    int      amount = int.Parse(temp[1]);
                    for (int j = 0; j < amount; j++)
                    {
                        mSlotList[i].StoreItem(item);
                    }
                }
            }

            Debug.Log("加载物品 ++++++ " + mSlotList.Count.ToString());
        }
        public bool StoreItem(int id)
        {
            Item item = ItemsData.GetItemByID(id);

            if (item.IsNotNull())
            {
                return(StoreItem(ItemsData.GetItemByID(id)));
            }
            else
            {
                Debug.Log("没有找到对应id的item··");
                return(false);
            }
        }