protected override void Awake() { base.Awake(); _iso = GetComponent <Iso>(); _animator = GetComponent <COFAnimator>(); _animator.equip = gear; }
void Awake() { iso = GetComponent <Iso>(); _animator = GetComponent <COFAnimator>(); }
protected virtual void Start() { animator = GetComponent <COFAnimator>(); }
void Awake() { iso = GetComponent <Iso>(); animator = GetComponent <COFAnimator>(); animator.equip = gear; }