public override void OnEnter() { bot = GetOwner<BotFSM>(); bot.animator.SetTrigger("Flopping"); bot.boxCollider.enabled = false; bot.polyCollider.enabled = true; }
public override void OnEnter() { bot = GetOwner<BotFSM>(); }
public override void OnEnter() { bot = GetOwner<BotFSM>(); bot.animator.SetTrigger("Flopping"); bot.boxCollider.enabled = false; bot.polyCollider.enabled = true; }
public override void OnEnter() { bot = GetOwner<BotFSM>(); }