Beispiel #1
0
 private void SerializeGameRule(string _fileName, DestroyMonsterScript _DestroyMonsterScript)
 {
     try
     {
         XmlSerializer serializer = new XmlSerializer(typeof(DestroyMonsterScript));
         using (StreamWriter writer = new StreamWriter(_fileName))
         {
             serializer.Serialize(writer, _DestroyMonsterScript);
         }
     }
     catch { }
 }
Beispiel #2
0
 private void DeSerializeGameRule(string _fileName)
 {
     try
     {
         if (File.Exists(_fileName))
         {
             XmlSerializer Deserializer = new XmlSerializer(typeof(DestroyMonsterScript));
             using (StreamReader reader = new StreamReader(_fileName))
             {
                 _DestroyMonsterScriptList = (DestroyMonsterScript)Deserializer.Deserialize(reader);
             }
         }
     }
     catch { }
 }