Apply() public method

Applys the ability to a figure
public Apply ( Figure figure, bool remove = false ) : void
figure Descent.Model.Player.Figure.Figure /// The figure to apply the figure to ///
remove bool
return void
Beispiel #1
0
 public void Apply211()
 {
     Ability ability;
     ability = new Ability();
     ability.Apply((global::Descent.Model.Player.Figure.Figure)null);
     this.Apply(ability, (global::Descent.Model.Player.Figure.Figure)null);
     Assert.IsNotNull((object)ability);
     Assert.AreEqual<bool>(false, ability.Triggered);
 }
 public void AvailableGet726()
 {
     Ability ability;
     bool b;
     ability = new Ability();
     ability.Apply((global::Descent.Model.Player.Figure.Figure)null);
     b = this.AvailableGet(ability);
     Assert.AreEqual<bool>(true, b);
     Assert.IsNotNull((object)ability);
     Assert.AreEqual<bool>(false, ability.Triggered);
 }
 public void ToString01287()
 {
     Ability ability;
     string s;
     ability = new Ability();
     ability.Apply((global::Descent.Model.Player.Figure.Figure)null);
     s = this.ToString01(ability);
     Assert.AreEqual<string>("None", s);
     Assert.IsNotNull((object)ability);
     Assert.AreEqual<bool>(false, ability.Triggered);
 }