private void RunAutoCats(Profile p, List <AutoCat> autocats)
        {
            foreach (AutoCat ac in autocats)
            {
                Write("Running autocat '" + ac.Name + "'...");
                ac.PreProcess(p.GameData, Database);

                if (ac.AutoCatType == AutoCatType.Group)
                {
                    AutoCatGroup acg = (AutoCatGroup)ac;
                    RunAutoCats(p, p.CloneAutoCatList(acg.Autocats, p.GameData.GetFilter(acg.Filter)));
                }
                else
                {
                    foreach (GameInfo g in p.GameData.Games.Values)
                    {
                        if (g.Id > 0)
                        {
                            ac.CategorizeGame(g, p.GameData.GetFilter(ac.Filter));
                        }
                    }
                }

                ac.DeProcess();
                WriteLine(ac.Name + " complete.");
            }
        }
Beispiel #2
0
        private void RunAutoCats(Profile profile, IEnumerable <AutoCat> autoCats)
        {
            if (profile == null || autoCats == null)
            {
                return;
            }

            foreach (AutoCat autoCat in autoCats)
            {
                Write("Running AutoCat '" + autoCat.Name + "'...");
                autoCat.PreProcess(profile.GameData);

                if (autoCat.AutoCatType == AutoCatType.Group)
                {
                    AutoCatGroup autoCatGroup = (AutoCatGroup)autoCat;
                    RunAutoCats(profile, profile.CloneAutoCatList(autoCatGroup.Autocats, profile.GameData.GetFilter(autoCatGroup.Filter)));
                }
                else
                {
                    foreach (GameInfo g in profile.GameData.Games.Values)
                    {
                        if (g.Id > 0)
                        {
                            autoCat.CategorizeGame(g, profile.GameData.GetFilter(autoCat.Filter));
                        }
                    }
                }

                autoCat.DeProcess();
                WriteLine(autoCat.Name + " complete.");
            }
        }
        private void RunAutoCats(Profile p, List<AutoCat> autocats)
        {
            foreach (AutoCat ac in autocats)
            {
                Write("Running autocat '" + ac.Name + "'...");
                ac.PreProcess(p.GameData, Program.GameDB);

                if (ac.AutoCatType == AutoCatType.Group)
                {
                    AutoCatGroup acg = (AutoCatGroup)ac;
                    RunAutoCats(p, p.CloneAutoCatList(acg.Autocats, p.GameData.GetFilter(acg.Filter)));
                }
                else
                {
                    foreach (GameInfo g in p.GameData.Games.Values)
                    {
                        if (g.Id > 0)
                        {
                            ac.CategorizeGame(g, p.GameData.GetFilter(ac.Filter));
                        }
                    }
                }
                ac.DeProcess();
                WriteLine(ac.Name + " complete.");
            }
        }