public XnaMusic(string filename, XnaSoundDevice device) : base(filename, device) { music = device.Content.Load<Song>(filename); }
public XnaMusic(string filename, XnaSoundDevice device, ContentManager contentManager) : base(filename, device) { this.contentManager = contentManager; }
public XnaSound(string filename, XnaSoundDevice device) : base(filename, device) { effect = device.Content.Load<SoundEffect>(filename); }