private void PlaceParticle(Vector2D position, string selectedLevelObject, int levelObjectIndex)
		{
			var particle = new ParticleLevelObject(position, selectedLevelObject);
			ObjectList[levelObjectIndex] = particle;
		}
        private void PlaceParticle(Vector2D position, string selectedLevelObject, int levelObjectIndex)
        {
            var particle = new ParticleLevelObject(position, selectedLevelObject);

            ObjectList[levelObjectIndex] = particle;
        }