Beispiel #1
0
        static void Main(string[] args)
        {
            var           smsSender     = new SmsSender( );
            var           emailSender   = new EmailSender( );
            JokeGenerator jokeGenerator = new JokeGenerator();

            jokeGenerator.JokeGenerated += (emailSender.MailJoke);
            jokeGenerator.JokeGenerated += (smsSender.SmsJoke);

            Console.WriteLine("Hit enter to remove SMS sender");
            Console.ReadLine();
            jokeGenerator.JokeGenerated -= (smsSender.SmsJoke);
            jokeGenerator = null;
            Console.ReadLine();
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            var           smsSender     = new SmsSender();
            var           emailSender   = new EmailSender();
            JokeGenerator jokeGenerator = new JokeGenerator();

            jokeGenerator.Subscribe(emailSender.MailJoke);
            jokeGenerator.Subscribe(smsSender.SmsJoke);

            jokeGenerator.UnSubscribe(smsSender.SmsJoke);
            emailSender   = null;
            smsSender     = null;
            jokeGenerator = null;
            //Please pay attention to this memory leak case: we have explicitly set jokeGenerator to null, but events still occur, so Timer object lives in memory, and the object, that contain handling method live as well
            GC.Collect();
            Console.ReadLine();
        }