Beispiel #1
0
        /// <summary>
        /// Geeft score/doet dingen als het antwoord correct is.
        /// </summary>
        private void CorrectAnswer(PictureBox pb, Image img)
        {
            if (dmxcon.dmx.IsOpen)
            {
                dmxeffects.correctanswer(4, LightFixt(), "on");
            }
            MethodInvoker Label = delegate
            {
                GameManager.Score   += 400;
                VraagLabel.Text      = "Correct! + 200 score";
                VraagLabel.ForeColor = Green;
                pb.Image             = img;
            };

            Invoke(Label);
            Thread.Sleep(1000);

            if (dmxcon.dmx.IsOpen)
            {
                dmxeffects.correctanswer(4, LightFixt(), "off");
            }

            MethodInvoker Next = delegate
            {
                TriviaInitialize();
            };

            Invoke(Next);

            MethodInvoker Label2 = delegate
            {
                VraagLabel.Text      = Question[0].ToUpper();
                VraagLabel.ForeColor = Yellow;
            };

            Invoke(Label2);


            if (answeredquestions < 3)
            {
                return;
            }

            MethodInvoker Control = delegate
            {
                w5.CancelAsync();
                w7.CancelAsync();
                Controller.DisconnectGamepad();
                ControlScherm obj = new ControlScherm();
                Hide();
                obj.Closed += (s, args) => Close();
                obj.Show();
            };

            Invoke(Control);
        }
        //Refresh Button Control Scherm Only
        private void Refresh_Click(object sender, MouseEventArgs e)
        {
            AntiDouble = true;
            Controller.DisconnectGamepad();         //Disconnect Gamepad Thread
            Socket.DisconnectStream();              //Disconnect van Socket Stream
            ControlScherm obj = new ControlScherm();

            Hide();
            obj.Closed += (s, args) => Close();
            obj.Show();
        }
Beispiel #3
0
        /// <summary>
        /// Invoke New Form, dit is nodig omdat deze method gecalled wordt vanuit de Gamepad thread.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void StartButton_Click(object sender, MouseEventArgs e)
        {
            GameManager.Score  = 1000;
            GameManager.Time   = 0;
            GameManager.Fouten = 0;
            Trivia.Bombs[0]    = false; Trivia.Bombs[1] = false; Trivia.Bombs[2] = false;

            MethodInvoker startForm = delegate
            {
                w1.CancelAsync();                       //Kill Gamepad Listener Backgroundworker
                Controller.DisconnectGamepad();         //Kill Gamepad Backgroundworker
                ControlScherm obj = new ControlScherm();
                Hide();
                obj.Closed += (s, args) => Close();
                obj.Show();
            };

            Invoke(startForm);
        }