Beispiel #1
0
        void OnMessage(WSSBehaviour behaviour, MessageEventArgs args)
        {
            if (args.Data == "ACKNOWLEDGE BYTES")
            {
                return;
            }

            var client = Clients.Find(x => x.Socket == behaviour.Context.WebSocket);

            NetworkMessage message;

            try
            {
                message = NetworkMessage.Deserialize(args.Data);
            }
            catch (Exception)
            {
                throw;
            }

            if (message is PingMessage ping)
            {
                if (behaviour.Context.WebSocket.ReadyState != WebSocketState.Open)
                {
                    return;
                }

                var json = NetworkMessage.Serialize(message);
                behaviour.Context.WebSocket.Send(json);
                return;
            }

            if (client == null)
            {
                if (message is RegisterClientMessage payload)
                {
                    Register(payload.Name, behaviour);
                }
                else
                {
                    Debug.LogWarning($"Non Registered Client {behaviour.ID} Send Non Register Client Message: {message.GetType().Name}");
                }
            }
            else
            {
                if (MessageDispatcher.Invoke(client, message) == false)
                {
                    if (message is ReadyClientMessage ready)
                    {
                        SetReadiness(client, ready.Value);
                    }
                }
            }
        }
Beispiel #2
0
        void Register(string name, WSSBehaviour behaviour)
        {
            var id = GetVacantID();

            var client = new Client(name, id, behaviour);

            Clients.Add(client);

            if (JoinEvent != null)
            {
                JoinEvent(client);
            }
        }
 internal void OnDisconnection(WSSBehaviour behaviour, CloseEventArgs args)
 {
     DisconnectionEvent?.Invoke(behaviour, args);
 }
 internal void OnMessage(WSSBehaviour behaviour, MessageEventArgs args)
 {
     MessageEvent?.Invoke(behaviour, args);
 }
 internal void OnConnection(WSSBehaviour behaviour)
 {
     ConnectionEvent?.Invoke(behaviour);
 }
Beispiel #6
0
 public Client(string name, int ID, WSSBehaviour behaviour)
 {
     this.Name      = name;
     this.ID        = ID;
     this.Behaviour = behaviour;
 }