public static void ToggleEnemyPanel() { DebugMod.settings.EnemiesPanelVisible = !DebugMod.settings.EnemiesPanelVisible; if (DebugMod.settings.EnemiesPanelVisible) { EnemiesPanel.RefreshEnemyList(); } }
public static void ToggleAllPanels() { bool active = !(DebugMod.settings.HelpPanelVisible || DebugMod.settings.InfoPanelVisible || DebugMod.settings.EnemiesPanelVisible || DebugMod.settings.TopMenuVisible || DebugMod.settings.ConsoleVisible); DebugMod.settings.TopMenuVisible = active; DebugMod.settings.InfoPanelVisible = active; DebugMod.settings.EnemiesPanelVisible = active; DebugMod.settings.ConsoleVisible = active; DebugMod.settings.HelpPanelVisible = active; if (DebugMod.settings.EnemiesPanelVisible) { EnemiesPanel.RefreshEnemyList(); } }