public AD7BoundBreakpoint(AD7Engine engine, NodeBreakpoint address, AD7PendingBreakpoint pendingBreakpoint, AD7BreakpointResolution breakpointResolution)
 {
     _engine = engine;
     _breakpoint = address;
     _pendingBreakpoint = pendingBreakpoint;
     _breakpointResolution = breakpointResolution;
     _enabled = true;
     _deleted = false;
 }
        // Get the document context for this pending breakpoint. A document context is a abstract representation of a source file
        // location.
        public AD7DocumentContext GetDocumentContext(NodeBreakpoint address)
        {
            var docPosition = (IDebugDocumentPosition2) (Marshal.GetObjectForIUnknown(_bpRequestInfo.bpLocation.unionmember2));
            string documentName;
            EngineUtils.CheckOk(docPosition.GetFileName(out documentName));

            // Get the location in the document that the breakpoint is in.
            var startPosition = new TEXT_POSITION[1];
            var endPosition = new TEXT_POSITION[1];
            EngineUtils.CheckOk(docPosition.GetRange(startPosition, endPosition));

            var codeContext = new AD7MemoryAddress(_engine, documentName, startPosition[0].dwLine);

            return new AD7DocumentContext(documentName, startPosition[0], startPosition[0], codeContext);
        }
 public BreakpointHitEventArgs(NodeBreakpoint breakpoint, NodeThread thread)
 {
     _breakpoint = breakpoint;
     _thread = thread;
 }
        // Binds this pending breakpoint to one or more code locations.
        int IDebugPendingBreakpoint2.Bind()
        {
            if (CanBind())
            {
                var docPosition = (IDebugDocumentPosition2) (Marshal.GetObjectForIUnknown(_bpRequestInfo.bpLocation.unionmember2));

                // Get the name of the document that the breakpoint was put in
                string documentName;
                EngineUtils.CheckOk(docPosition.GetFileName(out documentName));

                // Get the location in the document that the breakpoint is in.
                var startPosition = new TEXT_POSITION[1];
                var endPosition = new TEXT_POSITION[1];

                EngineUtils.CheckOk(docPosition.GetRange(startPosition, endPosition));

                _breakpoint = new NodeBreakpoint(_engine.Process.Debugger, documentName,
                    (int) startPosition[0].dwLine,
                    (int) startPosition[0].dwColumn,
                    _bpRequestInfo.bpCondition.bstrCondition);

                try
                {
                    _engine.Process.Debugger.AddBreakpointAsync(_breakpoint).Wait();
                }
                catch (Exception)
                {
                    return VSConstants.E_FAIL;
                }

                var breakpointResolution = new AD7BreakpointResolution(_engine, _breakpoint, GetDocumentContext(_breakpoint));
                var boundBreakpoint = new AD7BoundBreakpoint(_engine, _breakpoint, this, breakpointResolution);
                _boundBreakpoints.Add(boundBreakpoint);
                _bpManager.AddBoundBreakpoint(_breakpoint, boundBreakpoint);

                return VSConstants.S_OK;
            }

            // The breakpoint could not be bound. This may occur for many reasons such as an invalid location, an invalid expression, etc...
            // The sample engine does not support this, but a real world engine will want to send an instance of IDebugBreakpointErrorEvent2 to the
            // UI and return a valid instance of IDebugErrorBreakpoint2 from IDebugPendingBreakpoint2::EnumErrorBreakpoints. The debugger will then
            // display information about why the breakpoint did not bind to the user.
            return VSConstants.S_FALSE;
        }
 public BreakpointEventArgs(NodeBreakpoint breakpoint)
 {
     _breakpoint = breakpoint;
 }
 public AD7BreakpointResolution(AD7Engine engine, NodeBreakpoint address, AD7DocumentContext documentContext)
 {
     m_engine = engine;
     m_address = address;
     m_documentContext = documentContext;
 }
 public BreakpointEventArgs(NodeBreakpoint breakpoint)
 {
     _breakpoint = breakpoint;
 }
 public BreakpointHitEventArgs(NodeBreakpoint breakpoint, NodeThread thread)
 {
     _breakpoint = breakpoint;
     _thread     = thread;
 }
 public void RemoveBoundBreakpoint(NodeBreakpoint breakpoint)
 {
     _breakpointMap.Remove(breakpoint);
 }
 public AD7BoundBreakpoint GetBreakpoint(NodeBreakpoint breakpoint)
 {
     return _breakpointMap[breakpoint];
 }
 public void AddBoundBreakpoint(NodeBreakpoint breakpoint, AD7BoundBreakpoint boundBreakpoint)
 {
     _breakpointMap[breakpoint] = boundBreakpoint;
 }