private void btnDown_Click(object sender, EventArgs e) { if (listActions.SelectedIndex > listActions.Items.Count - 2) { return; } ZoneAction a = cAction; actions[listActions.SelectedIndex] = actions[listActions.SelectedIndex + 1]; actions[listActions.SelectedIndex + 1] = a; // Update display listActions.Items[listActions.SelectedIndex] = cAction.getStr(); listActions.Items[listActions.SelectedIndex + 1] = a.getStr(); listActions.SelectedIndex += 1; }
// Move action up/down list private void btnUp_Click(object sender, EventArgs e) { if (listActions.SelectedIndex < 1) { return; } ZoneAction a = cAction; actions[listActions.SelectedIndex] = actions[listActions.SelectedIndex - 1]; actions[listActions.SelectedIndex - 1] = a; // Update display listActions.Items[listActions.SelectedIndex] = cAction.getStr(); listActions.Items[listActions.SelectedIndex - 1] = a.getStr(); listActions.SelectedIndex -= 1; }
// Place a zone private void btnAddZone_Click(object sender, EventArgs e) { if (listZones.SelectedIndex == -1) { MessageBox.Show("Select a zone to place!"); return; } ZoneAction a = new ZoneAction(); a.zone = cZone; a.placeAt = (int)numPlaceStart.Value; a.replace = chkReplace.Checked; actions.Add(a); listActions.Items.Add(a.getStr()); }