public void OnGUI() { if (GetNumConnections() > 0) { if (ServerHardware == null) { ServerHardware = new DebugServerHardware(); } if (ServerRenderer == null) { ServerRenderer = new DebugServerRenderer(ServerSkin.ToSkin()); } ServerHardware.CollectData(); if (ServerRenderer != null) { ServerRenderer.RenderCommands(RemoteCommands); if (ReceivedCommands) { ReceivedCommands = false; SendHardwareData(); ServerHardware.Reset(); } } } }
public void StartServer(int port, bool useNat) { Network.InitializeServer(10, port, useNat); ServerHardware = new DebugServerHardware(); }