public virtual IDamageTypeState ToDamageTypeState() { var state = new DamageTypeState(true); state.DamageTypeId = this.DamageTypeId; state.Description = this.Description; state.SequenceId = this.SequenceId; state.DefaultHandlingMethodId = this.DefaultHandlingMethodId; if (this.Active != null && this.Active.HasValue) { state.Active = this.Active.Value; } if (this.Version != null && this.Version.HasValue) { state.Version = this.Version.Value; } state.CreatedBy = this.CreatedBy; if (this.CreatedAt != null && this.CreatedAt.HasValue) { state.CreatedAt = this.CreatedAt.Value; } state.UpdatedBy = this.UpdatedBy; if (this.UpdatedAt != null && this.UpdatedAt.HasValue) { state.UpdatedAt = this.UpdatedAt.Value; } return(state); }
public virtual void Initialize(IDamageTypeStateCreated stateCreated) { var aggregateId = stateCreated.DamageTypeEventId.DamageTypeId; var state = new DamageTypeState(); state.DamageTypeId = aggregateId; var aggregate = (DamageTypeAggregate)GetDamageTypeAggregate(state); var eventStoreAggregateId = ToEventStoreAggregateId(aggregateId); aggregate.Apply(stateCreated); Persist(eventStoreAggregateId, aggregate, state); }
public static CreateDamageType ToCreateDamageType(this DamageTypeState state) { return(state.ToCreateDamageType <CreateDamageType>()); }
public static MergePatchDamageType ToMergePatchDamageType(this DamageTypeState state) { return(state.ToMergePatchDamageType <MergePatchDamageType>()); }
public static DeleteDamageType ToDeleteDamageType(this DamageTypeState state) { return(state.ToDeleteDamageType <DeleteDamageType>()); }
public static IDamageTypeCommand ToCreateOrMergePatchDamageType(this DamageTypeState state) { return(state.ToCreateOrMergePatchDamageType <CreateDamageType, MergePatchDamageType>()); }