Beispiel #1
0
        public virtual IAttributeUseState Get(string attributeId, bool forCreation, bool nullAllowed)
        {
            AttributeSetAttributeUseId globalId = new AttributeSetAttributeUseId(_attributeSetState.AttributeSetId, attributeId);

            if (_loadedAttributeUseStates.ContainsKey(globalId))
            {
                return(_loadedAttributeUseStates[globalId]);
            }
            if (forCreation || ForReapplying)
            {
                var state = new AttributeUseState(ForReapplying);
                state.AttributeSetAttributeUseId = globalId;
                _loadedAttributeUseStates.Add(globalId, state);
                return(state);
            }
            else
            {
                var state = AttributeUseStateDao.Get(globalId, nullAllowed);
                if (state != null)
                {
                    _loadedAttributeUseStates.Add(globalId, state);
                }
                return(state);
            }
        }
Beispiel #2
0
        public virtual IAttributeUseState ToAttributeUseState()
        {
            var state = new AttributeUseState(true);

            state.AttributeId = this.AttributeId;
            if (this.SequenceNumber != null && this.SequenceNumber.HasValue)
            {
                state.SequenceNumber = this.SequenceNumber.Value;
            }
            if (this.Active != null && this.Active.HasValue)
            {
                state.Active = this.Active.Value;
            }
            if (this.Version != null && this.Version.HasValue)
            {
                state.Version = this.Version.Value;
            }
            state.AttributeSetId = this.AttributeSetId;
            state.CreatedBy      = this.CreatedBy;
            if (this.CreatedAt != null && this.CreatedAt.HasValue)
            {
                state.CreatedAt = this.CreatedAt.Value;
            }
            state.UpdatedBy = this.UpdatedBy;
            if (this.UpdatedAt != null && this.UpdatedAt.HasValue)
            {
                state.UpdatedAt = this.UpdatedAt.Value;
            }

            return(state);
        }
Beispiel #3
0
 public static CreateAttributeUse ToCreateAttributeUse(this AttributeUseState state)
 {
     return(state.ToCreateAttributeUse <CreateAttributeUse>());
 }
Beispiel #4
0
 public static MergePatchAttributeUse ToMergePatchAttributeUse(this AttributeUseState state)
 {
     return(state.ToMergePatchAttributeUse <MergePatchAttributeUse>());
 }
Beispiel #5
0
 public static RemoveAttributeUse ToRemoveAttributeUse(this AttributeUseState state)
 {
     return(state.ToRemoveAttributeUse <RemoveAttributeUse>());
 }
Beispiel #6
0
 public static IAttributeUseCommand ToCreateOrMergePatchAttributeUse(this AttributeUseState state)
 {
     return(state.ToCreateOrMergePatchAttributeUse <CreateAttributeUse, MergePatchAttributeUse>());
 }