public int CompareTo(PriorityQueueNode <V, P> other)
        {
            if (other == null)
            {
                return(-1);
            }

            return(this.Priority.CompareTo(other.Priority));
        }
Beispiel #2
0
        /// <summary>
        /// Enqueue the specified key, value and priority.
        /// </summary>
        /// <param name="key">Key.</param>
        /// <param name="value">Value.</param>
        /// <param name="priority">Priority.</param>
        public void Enqueue(K key, V value, P priority)
        {
            if (!_keysMap.ContainsKey(key))
            {
                _keysMap.Add(key, 1);
            }
            else
            {
                _keysMap[key] += 1;
            }

            var newNode = new PriorityQueueNode <K, V, P>(key, value, priority);

            _heap.Add(newNode);
        }
Beispiel #3
0
        /// <summary>
        /// Enqueue the specified key, value and priority.
        /// </summary>
        /// <param name="value">Value.</param>
        /// <param name="priority">Priority.</param>
        public void Enqueue(TKey key, TPriority priority)
        {
            var newNode = new PriorityQueueNode <TKey, TPriority>(key, priority);

            _heap.Add(newNode);

            if (_keys.ContainsKey(key))
            {
                _keys[key] += 1;
            }
            else
            {
                _keys.Add(key, 1);
            }
        }
 public int Compare(PriorityQueueNode <V, P> first, PriorityQueueNode <V, P> second)
 {
     return(first.Priority.CompareTo(second.Priority));
 }
        /// <summary>
        /// Enqueue the specified key, value and priority.
        /// </summary>
        /// <param name="value">Value.</param>
        /// <param name="priority">Priority.</param>
        public void Enqueue(V value, P priority)
        {
            var newNode = new PriorityQueueNode <V, P>(value, priority);

            _heap.Add(newNode);
        }
        /// <summary>
        /// Enqueue the specified key, value and priority.
        /// </summary>
        /// <param name="value">Value.</param>
        /// <param name="priority">Priority.</param>
        public void Enqueue(TKey value, TPriority priority)
        {
            var newNode = new PriorityQueueNode <TKey, TPriority>(value, priority);

            _heap.Add(newNode);
        }
        /// <summary>
        /// Enqueue the specified key, with the default-max-priority value.
        /// </summary>
        public void Enqueue(TKey value)
        {
            var newNode = new PriorityQueueNode <TKey, TPriority>(value, DefaultMaxPriority);

            _heap.Add(newNode);
        }