Beispiel #1
0
        public void SetPrimaryGun(int index, PrimaryGun primaryGun)
        {
            if (index == 1)
            {
                _bodyInventory.SetPrimaryGun(1, primaryGun);
                return;
            }

            _bodyInventory.SetPrimaryGun(2, primaryGun);
        }
Beispiel #2
0
 public void SetPrimaryGun(int slot, PrimaryGun primaryGun)
 {
     if (slot == 1)
     {
         _primaryGunSlot1 = primaryGun;
     }
     else
     {
         _primaryGunSlot2 = primaryGun;
     }
 }
Beispiel #3
0
            private Bag _bagSlot;                                  // 背包槽

            public void Clear()
            {
                _primaryGunSlot1     = null;
                _primaryGunSlot2     = null;
                _subGunSlot          = null;
                _throwableWeaponSlot = null;
                _closeWeaponSlot     = null;
                _helmetSlot          = null;
                _armorSlot           = null;
                _bagSlot             = null;
            }