Beispiel #1
0
        void CloseSocket(SocketAsyncEventArgs e)
        {
            try
            {
                var client = (TCPClient)e.UserToken;
                lock (_clients)
                {
                    _clients.Remove(client.ConnectionID);
                }

                MessageData message = new MessageData("none");
                message["source"] = client.socket.RemoteEndPoint;
                message["cid"]    = client.ConnectionID;

                try
                {
                    DWMatch.Net_TcpDisconnected(message);
                    DWGroups.Net_TcpDisconnected(message);
                    DWRouter.Net_TcpDisconnected(message);
                }
                catch (Exception ex)
                {
                    Log.Error(ex.ToString());
                }

                try
                {
                    client.socket.Shutdown(SocketShutdown.Both);
                }
                catch { }

                client.socket.Close();
            }
            catch (Exception ex)
            {
                Log.Error(ex.ToString());
            }
        }
Beispiel #2
0
        private void redirectPacket(MessageData data)
        {
            data.Arguments["handled"] = false;

            var  type   = data.Get <int>("type");
            var  crypt  = data.Get <bool>("crypt");
            bool routed = false;

            try
            {
                if (!crypt && (type == 28 || type == 12 || type == 26))
                {
                    DWAuther.DW_PacketReceived(data);
                    routed = true;
                    //Log.Debug("got auth packet");
                }
                if (crypt && type == 28)
                {
                    DWGroups.DW_PacketReceived(data);
                    routed = true;
                }
                if (type == 7)
                {
                    DWLobby.DW_PacketReceived(data);
                    routed = true;
                    //Log.Debug("got lobby packet");
                }
                if (type == 6)
                {
                    DWMessaging.DW_PacketReceived(data);
                    routed = true;
                    //Log.Debug("got service packet");
                }
                if (type == 21)
                {
                    DWMatch.DW_PacketReceived(data);
                    routed = true;
                    //Log.Debug("got match packet");
                }
                if ((type == 10) || (type == 18) || (type == 23) || (type == 8 || type == 50 || type == 4 || type == 58))
                {
                    DWStorage.DW_PacketReceived(data);
                    routed = true;
                    //Log.Debug("got storage packet");
                }
                if (type == 12 && crypt)
                {
                    DWTitles.DW_PacketReceived(data);
                    routed = true;
                    //Log.Debug("got Title packet");
                }
                if (type == 8)
                {
                    DWProfiles.DW_PacketReceived(data);
                    routed = true;
                }
                if (type == 27)
                {
                    DWDML.DW_PacketReceived(data);
                }
                if (type == 67)
                {
                    DWEventLog.DW_PacketReceived(data);
                }
            }
            catch (Exception e)
            {
                Log.Error("Exception: " + e.ToString());
            }

            /*if(routed == false)
             * {
             *  Log.Debug("UNHANDLED PACKET: " + type);
             * }*/

            try
            {
                if (crypt && !data.Get <bool>("handled"))
                {
                    DWRouter.Unknown(data, DWRouter.GetMessage(data));
                }
            }
            catch
            {
                Log.Error("UNKNOWN FAILED, THIS CONNECTION CAN BE CONSIDERED DEAD.");

                // disconnect to prevent pollution of system
                TCPHandler.ForceDisconnect(data);
            }
        }
Beispiel #3
0
        static void Main(string[] args)
        {
            Log.Initialize("DWServer.log", LogLevel.Data | LogLevel.Info | LogLevel.Error | LogLevel.Debug | LogLevel.Verbose, true);
            Log.Info("Starting DW server");

            var game = (args.Length == 1) ? args[0] : "t5";

            if (game == "t5")
            {
                Game = TitleID.T5;
            }
            else if (game == "iw5")
            {
                Game = TitleID.IW5;
            }

            /*
             * TCPHandler ipServer = new TCPHandler(3074);
             * ipServer.Start();
             * TCPHandler ipServer3 = new TCPHandler(3077);
             * ipServer3.Start();
             */
            Database.Initialize();
            DWRouter.OnStart();
            //TCPHandler.OnStart();

            var handler = new TCPHandler();

            //default: 3074, deviain
            handler.Start((game == "t5") ? 3074 : 3078);

            Heatmap.StartThread();

            HttpHandler.Start();

            /*MessageData server2 = new MessageData("none");
             * server2.Arguments["name"] = "demonware2";
             * server2.Arguments["port"] = (int)3077;
             * TCPHandler.Net_TcpListen("none", server2);*/

            new Thread(() =>
            {
                while (true)
                {
                    Thread.Sleep(30000);

                    try
                    {
                        DWMatch.CleanSessions();
                    }
                    catch (Exception e)
                    {
                        Log.Error(e.ToString());
                    }
                }
            }).Start();

            new Thread(() =>
            {
                while (true)
                {
                    Thread.Sleep(30000);//30000

                    try
                    {
                        DWGroups.updateCache();
                    }
                    catch (Exception e)
                    {
                        Log.Error(e.ToString());
                    }
                }
            }).Start();

            while (true)
            {
                try
                {
                    Log.WriteAway();
                }
                catch (Exception e) { Log.Error(e.ToString()); }

                Thread.Sleep(1000);
            }
        }