internal string processUncompressedData() { if (mode == 0x3e) { SCSUDecompressor scsuDecompressor = new SCSUDecompressor(); return(scsuDecompressor.Decompress(compressedString)); } if (mode > 0x3f) { return("Text mode 0x" + mode.ToString("X") + " not implemented"); } int index = 0; if (!useUnicodeEncoding) { useUnicodeEncoding = mode > 0x00; } if (mode != 0x3f) { byte[] unicodeString = new byte[compressedString.Length * 2]; foreach (byte compressedByte in compressedString) { unicodeString[index] = (byte)mode; unicodeString[index + 1] = compressedByte; index += 2; } return(Utils.GetUnicodeString(unicodeString, 0, unicodeString.Length)); } else { return(Utils.GetUnicodeString(compressedString, 0, compressedString.Length)); } }
internal string processUncompressedData() { if (mode == 0x3e) { SCSUDecompressor scsuDecompressor = new SCSUDecompressor(); return (scsuDecompressor.Decompress(compressedString)); } if (mode > 0x3f) return ("Text mode 0x" + mode.ToString("X") + " not implemented"); int index = 0; if (!useUnicodeEncoding) useUnicodeEncoding = mode > 0x00; if (mode != 0x3f) { byte[] unicodeString = new byte[compressedString.Length * 2]; foreach (byte compressedByte in compressedString) { unicodeString[index] = (byte)mode; unicodeString[index + 1] = compressedByte; index += 2; } return (Utils.GetUnicodeString(unicodeString, 0, unicodeString.Length)); } else return (Utils.GetUnicodeString(compressedString, 0, compressedString.Length)); }