Beispiel #1
0
		public static void RemoveHouseItems(House house)
		{
			house.RemoveConsignmentMerchant();

			IList<DBHouseIndoorItem> iobjs = GameServer.Database.SelectObjects<DBHouseIndoorItem>("HouseNumber = " + house.HouseNumber);
			foreach (DBHouseIndoorItem item in iobjs)
			{
				GameServer.Database.DeleteObject(item);
			}
			house.IndoorItems.Clear();

			IList<DBHouseOutdoorItem> oobjs = GameServer.Database.SelectObjects<DBHouseOutdoorItem>("HouseNumber = " + house.HouseNumber);
			foreach (DBHouseOutdoorItem item in oobjs)
			{
				GameServer.Database.DeleteObject(item);
			}
			house.OutdoorItems.Clear();

			IList<DBHouseHookpointItem> hpobjs = GameServer.Database.SelectObjects<DBHouseHookpointItem>("HouseNumber = " + house.HouseNumber);
			foreach (DBHouseHookpointItem item in hpobjs)
			{
				GameServer.Database.DeleteObject(item);
			}

			foreach (DBHouseHookpointItem item in house.HousepointItems.Values)
			{
				if (item.GameObject is GameObject)
				{
					(item.GameObject as GameObject).Delete();
				}
			}
			house.HousepointItems.Clear();
		}
Beispiel #2
0
		public static void RemoveHouseItems(House house)
		{
			house.RemoveConsignmentMerchant();

			IList<DBHouseIndoorItem> iobjs = GameServer.Database.SelectObjects<DBHouseIndoorItem>("`HouseNumber` = @HouseNumber", new QueryParameter("@HouseNumber", house.HouseNumber));
			GameServer.Database.DeleteObject(iobjs);
			house.IndoorItems.Clear();

			IList<DBHouseOutdoorItem> oobjs = GameServer.Database.SelectObjects<DBHouseOutdoorItem>("`HouseNumber` = @HouseNumber", new QueryParameter("@HouseNumber", house.HouseNumber));
			GameServer.Database.DeleteObject(oobjs);
			house.OutdoorItems.Clear();

			IList<DBHouseHookpointItem> hpobjs = GameServer.Database.SelectObjects<DBHouseHookpointItem>("`HouseNumber` = @HouseNumber", new QueryParameter("@HouseNumber", house.HouseNumber));
			GameServer.Database.DeleteObject(hpobjs);

			foreach (DBHouseHookpointItem item in house.HousepointItems.Values)
			{
				if (item.GameObject is GameObject)
				{
					(item.GameObject as GameObject).Delete();
				}
			}
			house.HousepointItems.Clear();
		}