/// <summary> /// 创建 /// </summary> /// <param name="FieldItem"></param> /// <param name="ControlName"></param> /// <returns></returns> public String ViewCreateIconPicker(SettingEntity FieldItem, String ControlName, String ControlID) { StringBuilder ControlHtml = new StringBuilder();//控件的HTML ControlHtml.AppendFormat("<select id=\"{0}\" name=\"{1}\" class=\"form-control search-select search-select-auto {2}\" ", ControlID, ControlName, ViewVerification(FieldItem)); ControlHtml.AppendFormat(" style=\"width:{0}px;\" >", FieldItem.Width); List <OptionItem> Optins = new List <OptionItem>(); if (String.IsNullOrEmpty(FieldItem.ListContent))//没有列表项的时候,需要加载默认的字体 { String xml_url = BaseModule.Server.MapPath(String.Format("{0}Resource/xml/SelectIcons.xml", BaseModule.ModulePath)); XmlFormat xf = new XmlFormat(xml_url); Optins = xf.ToList <OptionItem>(); } else if (!String.IsNullOrEmpty(FieldItem.ListContent)) { List <String> list = Common.GetList(FieldItem.ListContent.Replace("\r\n", "|").Replace("\r", "|"), "|"); for (Int32 i = 0; i < list.Count; i++) { if (!String.IsNullOrEmpty(list[i])) { OptionItem Optin = new OptionItem(); Optin.Text = list[i]; Optin.Value = list[i]; //判断是否包含有键值对,将键值对分离开 if (list[i].IndexOf(":") >= 0) { List <String> ItemKeyValue = Common.GetList(list[i], ":"); Optin.Text = ItemKeyValue[0]; Optin.Value = ItemKeyValue[1]; } Optins.Add(Optin); } } } foreach (var Optin in Optins) { String DisabledStr = String.IsNullOrEmpty(Optin.Value) ? "disabled=\"disabled\"" : ""; String CheckedStr = !String.IsNullOrEmpty(Optin.Value) && FieldItem.DefaultValue.IndexOf(Optin.Value, StringComparison.CurrentCultureIgnoreCase) >= 0 ? "selected=\"selected\"" : ""; ControlHtml.AppendFormat("<option value=\"{0}\" {2} {3}> {1}</option>", Optin.Value, Optin.Text, CheckedStr, DisabledStr).AppendLine(); } ControlHtml.Append("</select>"); return(ControlHtml.ToString()); }
/// <summary> /// 导入项 /// </summary> /// <param name="Content"></param> /// <param name="ContentEntity"></param> /// <returns></returns> public Int32 ImportLayers(DNNGo_DNNGalleryProGame_Slider Content, String ItemList) { Int32 Result = 0; if (Content != null && Content.ID > 0 && !String.IsNullOrEmpty(ItemList)) { //还原出项的列表 XmlFormat xf = new XmlFormat(); xf.XmlDoc.LoadXml(Common.XmlDecode(ItemList)); List <XmlLayerEntity> list = xf.ToList <XmlLayerEntity>(); foreach (XmlLayerEntity itemEntity in list) { DNNGo_DNNGalleryProGame_Layer item = new DNNGo_DNNGalleryProGame_Layer(); item.Options = ConvertOptions_XML(Common.XmlDecode(itemEntity.Options), Setting_LayerSettingDB); item.Status = itemEntity.Status; item.Sort = itemEntity.Sort; item.CreateTime = itemEntity.CreateTime; item.ModuleId = Content.ModuleId; item.PortalId = Content.PortalId; item.LastTime = Content.LastTime; item.LastUser = Content.LastUser; item.LastIP = Content.LastIP; item.SliderID = Content.ID; //添加项 if (item.Insert() > 0) { Result++; } } } return(Result); }
/// <summary> /// 导入数据 /// </summary> /// <param name="XmlContent"></param> /// <returns></returns> public Int32 Import(Stream XmlContent) { //插入成功的数量 Int32 InsertResult = 0; if (XmlContent != null && XmlContent.Length > 0) { //将XML转换为实体 XmlFormat xf = new XmlFormat(); xf.XmlDoc.Load(XmlContent); List <XmlSliserEntity> XmlContentList = xf.ToList <XmlSliserEntity>(); List <GallerySettingsEntity> XmlSettingList = xf.ToList <GallerySettingsEntity>(); List <GalleryGroupEntity> XmlGroupList = xf.ToList <GalleryGroupEntity>(); //插入分组的记录 foreach (GalleryGroupEntity XmlGroupItem in XmlGroupList) { QueryParam qp = new QueryParam(); qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Group._.ModuleId, ModuleID, SearchType.Equal)); qp.Where.Add(new SearchParam(DNNGo_DNNGalleryProGame_Group._.Name, XmlGroupItem.Name, SearchType.Equal)); if (DNNGo_DNNGalleryProGame_Group.FindCount(qp) == 0) { DNNGo_DNNGalleryProGame_Group ContentItem = new DNNGo_DNNGalleryProGame_Group(); ContentItem.Name = XmlGroupItem.Name; ContentItem.Description = XmlGroupItem.Description; ContentItem.QuoteCount = Convert.ToInt32(XmlGroupItem.QuoteCount); ContentItem.Sort = Convert.ToInt32(XmlGroupItem.Sort); ContentItem.ModuleId = ModuleID; ContentItem.PortalId = DNNGalleryProGame_PortalSettings.PortalId; ContentItem.Insert(); } } //插入内容的记录 foreach (XmlSliserEntity XmlContentItem in XmlContentList) { DNNGo_DNNGalleryProGame_Slider ContentItem = XmlToEntity(XmlContentItem); ContentItem.ID = ContentItem.Insert(); if (ContentItem.ID > 0) { InsertResult++; ImportLayers(ContentItem, Common.XmlDecode(XmlContentItem.Layers)); //插入分组 DNNGo_DNNGalleryProGame_Slider_Group.InsertItem(ContentItem, XmlContentItem.Groups); } } //移除掉部分设置 XmlSettingList.RemoveAll(r => r.SettingName == "DNNGalleryProGame_CopyOfOtherModule"); XmlSettingList.RemoveAll(r => r.SettingName == "DNNGalleryProGame_CopyOfPortal"); XmlSettingList.RemoveAll(r => r.SettingName == "DNNGalleryProGame_TabID"); XmlSettingList.RemoveAll(r => r.SettingName == "DNNGalleryProGame_ModuleID"); //插入设置的记录 foreach (GallerySettingsEntity XmlSettingItem in XmlSettingList) { UpdateModuleSetting(ModuleID, XmlSettingItem.SettingName, XmlSettingItem.SettingValue); } } return(InsertResult); }