Beispiel #1
0
        /// <summary>
        /// 根据期望大小获得一个buffer.
        /// autoSetValidLength为true则默认设置validLength为期望大小,否则设置为0.
        /// </summary>
        /// <param name="size">期望大小</param>
        /// <param name="autoSetValidLength">是否validLength会自动标记为size</param>
        /// <returns></returns>
        public ByteBuffer GetBuffer(long size, bool autoSetValidLength = false)
        {
            ByteBuffer bbf = null;

            if (size > maxBlockSize)
            {
                ByteBufferPool.countNew++;
                DxDebug.LogConsole("ByteBufferPools.GetBuffer():申请了一块过大的内存,size=" + size);
                //这个内存块太了,所以就不作缓存了
                bbf = new ByteBuffer(size);
            }
            else
            {
                ByteBufferPool bbPool = ChoosePool(size);
                bbf = bbPool.GetBuffer((int)size);
            }
            if (autoSetValidLength)
            {
                bbf.validLength = (int)size;
            }
            else
            {
                bbf.validLength = 0;
            }
            return(bbf);
        }
Beispiel #2
0
        /// <summary>
        ///  构造
        /// </summary>
        public ByteBufferPools()
        {
            long curBlockSize = mixBlockSize;

            while (curBlockSize <= maxBlockSize)
            {
                //统一使用4M好了
                ByteBufferPool bfPool = new ByteBufferPool(curBlockSize, 4 * 1024 * 1024);
                curBlockSize = 2 * curBlockSize;
                _listPool.Add(bfPool);
            }
        }