Beispiel #1
0
        private void newMonsterToolStripMenuItem_Click(object sender, EventArgs e)
        {
            if (!(check_if_db_open()))
            {
                return;
            }
            name_input n_in = new name_input();

            n_in.ShowDialog();
            if (n_in.name == "")
            {
                return;
            }
            if (current_driver.get_list_of_monsters().Contains(n_in.name))
            {
                var yn = MessageBox.Show("Monster " + n_in.name + " alredy exists replace?", "", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
                if (yn != DialogResult.Yes)
                {
                    return;
                }
            }
            current_driver.new_monster(n_in.name);
            monster        m  = current_driver.read_monster(n_in.name);
            Monster_Editor me = new Monster_Editor(current_driver, m);

            me.ShowDialog();
        }
Beispiel #2
0
        private void Add_Click(object sender, EventArgs e)
        {
            name_input n = new name_input();

            n.ShowDialog();
            if (!(check_ok(n.name)))
            {
                return;
            }
            ;
            if (ty == "monster")
            {
                drive.new_monster(n.name);
                Monster_Editor me = new Monster_Editor(drive, drive.read_monster(n.name));
                me.ShowDialog();
            }
            if (ty == "encounter")
            {
                drive.new_encounter(n.name);
                encounterEdit en = new encounterEdit(drive, n.name);
                en.ShowDialog();
            }
            update_list();
        }
        private void OK_Click(object sender, EventArgs e)
        {
            fighter nf = new fighter();

            if (!(check_name_ok() && check_monster_ok()))
            {
                return;
            }
            nf.fighter_name = name_box.Text;
            nf.encounter_id = _name;
            nf.monster_id   = Monster_Select.Text;
            nf.hitpoits     = drive.read_monster(nf.monster_id).hitpoints;
            drive.new_fighter(nf);
            this.Close();
        }