Beispiel #1
0
 static public int set_showWpLength(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l);
         System.Boolean          v;
         checkType(l, 2, out v);
         self.showWpLength = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #2
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 static public int set_fullWps(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l);
         System.Collections.Generic.List <UnityEngine.Vector3> v;
         checkType(l, 2, out v);
         self.fullWps = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #3
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 static public int set_assignForwardAndUp(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l);
         System.Boolean          v;
         checkType(l, 2, out v);
         self.assignForwardAndUp = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #4
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 static public int set_upDirection(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l);
         UnityEngine.Vector3     v;
         checkType(l, 2, out v);
         self.upDirection = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #5
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 static public int set_pathMode(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l);
         DG.Tweening.PathMode    v;
         checkEnum(l, 2, out v);
         self.pathMode = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #6
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 static public int set_lockRotation(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath    self = (DG.Tweening.DOTweenPath)checkSelf(l);
         DG.Tweening.AxisConstraint v;
         checkEnum(l, 2, out v);
         self.lockRotation = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #7
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 static public int set_lookAhead(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l);
         System.Single           v;
         checkType(l, 2, out v);
         self.lookAhead = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #8
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 static public int set_pathResolution(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l);
         System.Int32            v;
         checkType(l, 2, out v);
         self.pathResolution = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #9
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 static public int set_lookAtTransform(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l);
         UnityEngine.Transform   v;
         checkType(l, 2, out v);
         self.lookAtTransform = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #10
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 static public int set_orientType(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l);
         DG.Tweening.Plugins.Options.OrientType v;
         checkEnum(l, 2, out v);
         self.orientType = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #11
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 static public int set_easeCurve(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath    self = (DG.Tweening.DOTweenPath)checkSelf(l);
         UnityEngine.AnimationCurve v;
         checkType(l, 2, out v);
         self.easeCurve = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #12
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 static public int set_perspectiveHandleSize(IntPtr l)
 {
     try {
         DG.Tweening.DOTweenPath self = (DG.Tweening.DOTweenPath)checkSelf(l);
         System.Single           v;
         checkType(l, 2, out v);
         self.perspectiveHandleSize = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Beispiel #13
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 static int DORestart(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)ToLua.CheckObject(L, 1, typeof(DG.Tweening.DOTweenPath));
         bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
         obj.DORestart(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #14
0
 static int GetTween(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)ToLua.CheckObject(L, 1, typeof(DG.Tweening.DOTweenPath));
         DG.Tweening.Tween       o   = obj.GetTween();
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #15
0
 static int GetDrawPoints(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)ToLua.CheckObject(L, 1, typeof(DG.Tweening.DOTweenPath));
         UnityEngine.Vector3[]   o   = obj.GetDrawPoints();
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Beispiel #16
0
    static int set_duration(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.duration = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index duration on a nil value" : e.Message));
        }
    }
Beispiel #17
0
    static int set_easeType(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj  = (DG.Tweening.DOTweenPath)o;
            DG.Tweening.Ease        arg0 = (DG.Tweening.Ease)ToLua.CheckObject(L, 2, typeof(DG.Tweening.Ease));
            obj.easeType = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index easeType on a nil value" : e.Message));
        }
    }
Beispiel #18
0
    static int get_lastSrcPosition(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            UnityEngine.Vector3     ret = obj.lastSrcPosition;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index lastSrcPosition on a nil value" : e.Message));
        }
    }
Beispiel #19
0
    static int get_wpsDropdown(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            bool ret = obj.wpsDropdown;
            LuaDLL.lua_pushboolean(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index wpsDropdown on a nil value" : e.Message));
        }
    }
Beispiel #20
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    static int get_handlesDrawMode(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath     obj = (DG.Tweening.DOTweenPath)o;
            DG.Tweening.HandlesDrawMode ret = obj.handlesDrawMode;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index handlesDrawMode on a nil value" : e.Message));
        }
    }
Beispiel #21
0
    static int get_perspectiveHandleSize(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            float ret = obj.perspectiveHandleSize;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index perspectiveHandleSize on a nil value" : e.Message));
        }
    }
Beispiel #22
0
    static int get_fullWps(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            System.Collections.Generic.List <UnityEngine.Vector3> ret = obj.fullWps;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index fullWps on a nil value" : e.Message));
        }
    }
Beispiel #23
0
    static int get_path(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            DG.Tweening.Plugins.Core.PathCore.Path ret = obj.path;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index path on a nil value" : e.Message));
        }
    }
Beispiel #24
0
    static int get_pathResolution(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            int ret = obj.pathResolution;
            LuaDLL.lua_pushinteger(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index pathResolution on a nil value" : e.Message));
        }
    }
Beispiel #25
0
    static int get_lockRotation(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath    obj = (DG.Tweening.DOTweenPath)o;
            DG.Tweening.AxisConstraint ret = obj.lockRotation;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index lockRotation on a nil value" : e.Message));
        }
    }
Beispiel #26
0
    static int get_lookAtTransform(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            UnityEngine.Transform   ret = obj.lookAtTransform;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index lookAtTransform on a nil value" : e.Message));
        }
    }
Beispiel #27
0
    static int get_orientType(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            DG.Tweening.Plugins.Options.OrientType ret = obj.orientType;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index orientType on a nil value" : e.Message));
        }
    }
Beispiel #28
0
    static int get_id(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            string ret = obj.id;
            LuaDLL.lua_pushstring(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index id on a nil value" : e.Message));
        }
    }
Beispiel #29
0
    static int get_easeCurve(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath    obj = (DG.Tweening.DOTweenPath)o;
            UnityEngine.AnimationCurve ret = obj.easeCurve;
            ToLua.PushObject(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index easeCurve on a nil value" : e.Message));
        }
    }
Beispiel #30
0
    static int set_wpsDropdown(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            DG.Tweening.DOTweenPath obj = (DG.Tweening.DOTweenPath)o;
            bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
            obj.wpsDropdown = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index wpsDropdown on a nil value" : e.Message));
        }
    }