Beispiel #1
0
        /// <summary>
        /// Called when the selected device is available
        /// Use the device details to switch playback instances
        /// </summary>
        /// <param name="oldSelectedDevice"></param>
        public void SelectPlaybackDevice(PlaybackDevice oldSelectedDevice)
        {
            // Don't select a device if the full data has not been read in yet.
            // This can happen if a local device was last selected
            if (PlaybackManagerModel.DataValid == true)
            {
                // Deselect the old playback instance if there was one
                if (oldSelectedDevice != null)
                {
                    selectedPlayback?.Deselect();
                }

                // If there is no new device then clear the selection
                if (PlaybackManagerModel.AvailableDevice == null)
                {
                    selectedPlayback = null;
                }
                else
                {
                    selectedPlayback = (PlaybackManagerModel.AvailableDevice.IsLocal == true) ? localPlayback : remotePlayback;

                    selectedPlayback.Select();
                }
            }
        }
Beispiel #2
0
 /// <summary>
 /// Called when a playback device has been discovered.
 /// If this device has not already been found then report it to all registered interfaces
 /// </summary>
 /// <param name="device"></param>
 private void DeviceDiscovered(PlaybackDevice device)
 {
     if (devices.AddDevice(device) == true)
     {
         // Report this new device
         callbacks.ForEach(callback => callback.NewDeviceDetected(device));
     }
 }
Beispiel #3
0
        /// <summary>
        /// Add a device to the collection if it is unique
        /// </summary>
        /// <param name="deviceToAdd"></param>
        /// <returns></returns>
        public bool AddDevice(PlaybackDevice deviceToAdd)
        {
            bool deviceUnique = (DeviceCollection.Contains(deviceToAdd) == false);

            if (deviceUnique == true)
            {
                DeviceCollection.Add(deviceToAdd);
            }

            return(deviceUnique);
        }
Beispiel #4
0
        /// <summary>
        /// Send a request to the device using TCP protocol and await a response
        /// </summary>
        /// <param name="targetDevice"></param>
        /// <param name="request"></param>
        /// <returns></returns>
        public static async Task <string> SendRequest(PlaybackDevice targetDevice, string request)
        {
            string response = "";

            await socketLock.WaitAsync();

            try
            {
                using (TcpClient client = new() )
                {
                    try
                    {
                        // Connect to the client
                        if (client.ConnectAsync(IPAddress.Parse(targetDevice.IPAddress), targetDevice.Port).Wait(MillisecondsTimeout) == true)
                        {
                            // Get the network stream and send out the request
                            NetworkStream networkStream = client.GetStream();

                            // Convert to bytes
                            byte[] requestBytes = Encoding.UTF8.GetBytes(request);
                            await networkStream.WriteAsync(requestBytes, 0, requestBytes.Length);

                            int bytesRead;

                            do
                            {
                                bytesRead = await networkStream.ReadAsync(readBuffer, 0, readBuffer.Length);

                                if (bytesRead > 0)
                                {
                                    response += Encoding.UTF8.GetString(readBuffer, 0, bytesRead);
                                }
                            }while (bytesRead > 0);
                        }
                        else
                        {
                            Logger.Error("Timeout sending DLNA request");
                        }
                    }
                    catch (SocketException sktProblem)
                    {
                        Logger.Error(sktProblem.ToString());
                        response = "";
                    }
                    catch (IOException ioProblem)
                    {
                        Logger.Error(ioProblem.ToString());
                        response = "";
                    }
                    catch (AggregateException combinedProblem)
                    {
                        Logger.Error(combinedProblem.ToString());
                        response = "";
                    }
                }
            }
            finally
            {
                socketLock.Release();
            }

            return(response);
        }
Beispiel #5
0
 /// <summary>
 /// Find the specified device
 /// </summary>
 /// <param name="device"></param>
 /// <returns></returns>
 public PlaybackDevice FindDevice(PlaybackDevice device) => DeviceCollection.SingleOrDefault(dev => device.Equals(dev));
Beispiel #6
0
 /// <summary>
 /// Rem ove this device from the collection if present
 /// </summary>
 /// <param name="device"></param>
 /// <returns></returns>
 public bool RemoveDevice(PlaybackDevice device) => DeviceCollection.Remove(device);