Beispiel #1
0
 private void B_BaseBot_stateChangedEvent(GameStateChecker game_state_checker, GameStateChangedEventArgs e)
 {
     writeToMainLog("Saw a change from <" + e.OldState.ToStringOneLine() + "> to <" + e.NewState.ToStringOneLine() + ">");
 }
Beispiel #2
0
 private void B_BaseBot_stateChangedEvent(GameStateChecker game_state_checker, GameStateChangedEventArgs e)
 {
     writeToMainLog("Saw a change from <" + e.OldState.ToStringOneLine() + "> to <" + e.NewState.ToStringOneLine() + ">");
 }