Beispiel #1
0
        private void AppendAddCreature(Creature creature, Position position)
        {
            position = gameMap.GetFreePosition(position, creature);
            ThingSet tSet = gameMap.GetThingsInVicinity(position);

            AddCachedCreature(creature, position);
            creature.InitCreatureCheck(this);
            byte stackpos = gameMap.GetStackPosition(creature, position);

            foreach (Thing thing in tSet.GetThings())
            {
                thing.AddScreenCreature(creature, position, stackpos);
            }
        }