Beispiel #1
0
 public static Cube4 RandomCube4(bool corner = true, bool wing = true, bool xcenter = true)
 {
     Tools.SetNPerm(corner ? Tools.rd.Next(40320) : 0, 8, out int[] cp);
     Tools.SetNTwist(corner ? Tools.rd.Next(2187) : 0, 8, out int[] co);
     for (int i = 0; i < 8; i++)
     {
         cp[i] = cp[i] * 3 + co[i];
     }
     int[] w, xc;
     if (wing)
     {
         w = Wing.Random();
     }
     else
     {
         w = new int[24]; for (int i = 0; i < 24; i++)
         {
             w[i] = i;
         }
     }
     if (xcenter)
     {
         xc = XCenter.Random();
     }
     else
     {
         xc = new int[24]; for (int i = 0; i < 24; i++)
         {
             xc[i] = i >> 2;
         }
     }
     return(new Cube4(w, cp, xc));
 }
Beispiel #2
0
 public Cube4(int[] c, int[] w, int[] xc)
 {
     corner  = new Corner(c);
     wing    = new Wing(w);
     xcenter = new XCenter(xc);
 }
Beispiel #3
0
 public Cube4()
 {
     corner  = new Corner();
     wing    = new Wing();
     xcenter = new XCenter();
 }