Beispiel #1
0
 public ParticipantAdvanced(int championId,
                            string highestAchievedSeasonTier,
                            JArray masteriesA,
                            int participantId,
                            JArray runesA,
                            int spell1Id,
                            int spell2Id,
                            JObject stats,
                            int teamId,
                            JObject timeline)
 {
     this.championId = championId;
     this.highestAchievedSeasonTierString = highestAchievedSeasonTier;
     if (highestAchievedSeasonTierString != null)
     {
         this.highestAchievedSeasonTier = GameConstants.SetTier(highestAchievedSeasonTierString);
     }
     if (masteriesA != null)
     {
         this.masteries = LoadMasteries(masteriesA);
     }
     this.participantId = participantId;
     if (runesA != null)
     {
         this.runes = LoadRunes(runesA);
     }
     this.spell1Id = spell1Id;
     this.spell2Id = spell2Id;
     if (stats != null)
     {
         this.stats = LoadStats(stats);
     }
     this.teamId = teamId;
     if (timeline != null)
     {
         this.timeline = LoadTimeline(timeline);
     }
 }
 public ParticipantAdvanced(int championId,
     string highestAchievedSeasonTier,
     JArray masteriesA,
     int participantId,
     JArray runesA,
     int spell1Id,
     int spell2Id,
     JObject stats,
     int teamId,
     JObject timeline)
 {
     this.championId = championId;
     this.highestAchievedSeasonTierString = highestAchievedSeasonTier;
     if (highestAchievedSeasonTierString != null)
     {
         this.highestAchievedSeasonTier = GameConstants.SetTier(highestAchievedSeasonTierString);
     }
     if (masteriesA != null)
     {
         this.masteries = LoadMasteries(masteriesA);
     }
     this.participantId = participantId;
     if (runesA != null)
     {
         this.runes = LoadRunes(runesA);
     }
     this.spell1Id = spell1Id;
     this.spell2Id = spell2Id;
     if (stats != null)
     {
         this.stats = LoadStats(stats);
     }
     this.teamId = teamId;
     if (timeline != null)
     {
         this.timeline = LoadTimeline(timeline);
     }
 }