public void LoadContent(GuiContent guiContent)
 {
     TextureAtlas = guiContent.TextureAtlas;
     LoadTexture(guiContent.TextureAtlas.TextureName);
     LoadFont(guiContent.FontFile, guiContent.FontTexture);
 }
Beispiel #2
0
 public void LoadContent(GuiContent guiContent)
 {
     TextureAtlas = guiContent.TextureAtlas;
     LoadTexture(guiContent.TextureAtlas.TextureName);
     LoadFont(guiContent.FontFile, guiContent.FontTexture);
 }