Beispiel #1
0
        public Toil TakeBookFromBookshelf(TargetIndex ind, Pawn reader, TargetIndex bookInd)
        {
            Toil takeBook = new Toil();

            takeBook.initAction = delegate
            {
                bool      flag      = true;
                Pawn      actor     = takeBook.actor;
                Bookshelf bookshelf = (Bookshelf)actor.jobs.curJob.GetTarget(ind).Thing;
                Thing     thing     = bookshelf.JobBook(reader);
                if (thing == null)
                {
                    actor.jobs.curDriver.EndJobWith(JobCondition.Incompletable);
                }
                else
                {
                    ReadableBooks readableBooks = thing as ReadableBooks;
                    readableBooks.currentReader = reader;
                    actor.carrier.TryStartCarry(readableBooks);
                    actor.jobs.curJob.targetB = actor.carrier.CarriedThing;
                }
                if (flag)
                {
                    if (Find.Reservations.FirstReserverOf(bookshelf, bookshelf.Faction) == reader)
                    {
                        Find.Reservations.Release(bookshelf, reader);
                    }
                }
            };
            takeBook.defaultCompleteMode = ToilCompleteMode.Delay;
            takeBook.defaultDuration     = 20;
            return(takeBook);
        }
Beispiel #2
0
 public Toil ReadEnd(Pawn reader, TargetIndex bookInd, TargetIndex BookShelfInd)
 {
     return(new Toil
     {
         initAction = delegate
         {
             Bookshelf bookshelf = (Bookshelf)reader.jobs.curJob.GetTarget(BookShelfInd).Thing;
             ReadableBooks readableBooks = (ReadableBooks)reader.jobs.curJob.GetTarget(bookInd).Thing;
             readableBooks.Thoughts(reader);
         },
         defaultCompleteMode = ToilCompleteMode.Instant
     });
 }
Beispiel #3
0
        public Toil ReadingBook(Pawn reader, int durationMultiplier, TargetIndex Ind, TargetIndex bookInd)
        {
            Toil          toil      = new Toil();
            List <string> text      = new List <string>();
            Bookshelf     thing     = null;
            ReadableBooks thingBook = null;
            int           s         = 0;
            int           i         = 0;
            bool          tickOnce  = false;

            toil.tickAction = delegate
            {
                if (!tickOnce)
                {
                    thing     = (Bookshelf)reader.jobs.curJob.GetTarget(Ind).Thing;
                    thingBook = (ReadableBooks)reader.jobs.curJob.GetTarget(bookInd).Thing;
                    if (thingBook.PrepareText().Count > 0)
                    {
                        text = thingBook.PrepareText();
                    }
                    thingBook.TexChange = true;
                    tickOnce            = true;
                }
                if (text.Count > 0)
                {
                    if (i > 150)
                    {
                        s++;
                        MoteMaker.ThrowText(reader.TrueCenter() + new Vector3(0f, 0f, 0.7f), text.ElementAt(s), Color.green);
                        reader.needs.joy.CurLevel += 0.03f;
                        i = 0;
                    }
                    i++;
                }
                reader.Drawer.rotator.FaceCell(thingBook.Position);
            };
            toil.defaultCompleteMode = ToilCompleteMode.Delay;
            toil.FailOnDespawnedOrNull(TargetIndex.B);
            toil.defaultDuration = durationMultiplier;
            return(toil);
        }