Beispiel #1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="rectangle"></param>
        /// <param name="x"></param>
        /// <param name="y"></param>
        public void TryToConnectBottomRight(XRectangle rectangle, double x, double y)
        {
            var result = ShapeBounds.HitTest(_editor.Project.CurrentContainer, new Vector2(x, y), _editor.Project.Options.HitTreshold);

            if (result != null && result is XPoint)
            {
                rectangle.BottomRight = result as XPoint;
            }
        }
Beispiel #2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="x"></param>
        /// <param name="y"></param>
        public override void LeftDown(double x, double y)
        {
            double sx = _editor.Project.Options.SnapToGrid ? Editor.Snap(x, _editor.Project.Options.SnapX) : x;
            double sy = _editor.Project.Options.SnapToGrid ? Editor.Snap(y, _editor.Project.Options.SnapY) : y;

            switch (_currentState)
            {
            case State.None:
            {
                _shape = XRectangle.Create(
                    sx, sy,
                    _editor.Project.CurrentStyleLibrary.CurrentStyle,
                    _editor.Project.Options.PointShape,
                    _editor.Project.Options.DefaultIsStroked,
                    _editor.Project.Options.DefaultIsFilled);
                if (_editor.Project.Options.TryToConnect)
                {
                    TryToConnectTopLeft(_shape as XRectangle, sx, sy);
                }
                _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Add(_shape);
                _editor.Project.CurrentContainer.WorkingLayer.Invalidate();
                ToStateOne();
                Move(_shape);
                _editor.Project.CurrentContainer.HelperLayer.Invalidate();
                _currentState           = State.One;
                _editor.CancelAvailable = true;
            }
            break;

            case State.One:
            {
                var rectangle = _shape as XRectangle;
                if (rectangle != null)
                {
                    rectangle.BottomRight.X = sx;
                    rectangle.BottomRight.Y = sy;
                    if (_editor.Project.Options.TryToConnect)
                    {
                        TryToConnectBottomRight(_shape as XRectangle, sx, sy);
                    }
                    _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Remove(_shape);
                    Remove();
                    Finalize(_shape);
                    _editor.AddWithHistory(_shape);
                    _currentState           = State.None;
                    _editor.CancelAvailable = false;
                }
            }
            break;
            }
        }
Beispiel #3
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="x"></param>
 /// <param name="y"></param>
 public override void LeftDown(double x, double y)
 {
     double sx = _editor.Project.Options.SnapToGrid ? Editor.Snap(x, _editor.Project.Options.SnapX) : x;
     double sy = _editor.Project.Options.SnapToGrid ? Editor.Snap(y, _editor.Project.Options.SnapY) : y;
     switch (_currentState)
     {
         case State.None:
             {
                 _shape = XRectangle.Create(
                     sx, sy,
                     _editor.Project.CurrentStyleLibrary.CurrentStyle,
                     _editor.Project.Options.PointShape,
                     _editor.Project.Options.DefaultIsStroked,
                     _editor.Project.Options.DefaultIsFilled);
                 if (_editor.Project.Options.TryToConnect)
                 {
                     TryToConnectTopLeft(_shape as XRectangle, sx, sy);
                 }
                 _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Add(_shape);
                 _editor.Project.CurrentContainer.WorkingLayer.Invalidate();
                 ToStateOne();
                 Move(_shape);
                 _editor.Project.CurrentContainer.HelperLayer.Invalidate();
                 _currentState = State.One;
                 _editor.CancelAvailable = true;
             }
             break;
         case State.One:
             {
                 var rectangle = _shape as XRectangle;
                 if (rectangle != null)
                 {
                     rectangle.BottomRight.X = sx;
                     rectangle.BottomRight.Y = sy;
                     if (_editor.Project.Options.TryToConnect)
                     {
                         TryToConnectBottomRight(_shape as XRectangle, sx, sy);
                     }
                     _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Remove(_shape);
                     Remove();
                     Finalize(_shape);
                     _editor.AddWithHistory(_shape);
                     _currentState = State.None;
                     _editor.CancelAvailable = false;
                 }
             }
             break;
     }
 }
Beispiel #4
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="gfx"></param>
        /// <param name="rectangle"></param>
        /// <param name="dx"></param>
        /// <param name="dy"></param>
        /// <param name="db"></param>
        /// <param name="r"></param>
        public void Draw(object gfx, XRectangle rectangle, double dx, double dy, ImmutableArray <ShapeProperty> db, Record r)
        {
            var _gfx = gfx as Graphics;

            Brush brush = ToSolidBrush(rectangle.Style.Fill);
            Pen   pen   = ToPen(rectangle.Style, _scaleToPage);

            var rect = CreateRect(
                rectangle.TopLeft,
                rectangle.BottomRight,
                dx, dy);

            if (rectangle.IsFilled)
            {
                _gfx.FillRectangle(
                    brush,
                    _scaleToPage(rect.X),
                    _scaleToPage(rect.Y),
                    _scaleToPage(rect.Width),
                    _scaleToPage(rect.Height));
            }

            if (rectangle.IsStroked)
            {
                _gfx.DrawRectangle(
                    pen,
                    _scaleToPage(rect.X),
                    _scaleToPage(rect.Y),
                    _scaleToPage(rect.Width),
                    _scaleToPage(rect.Height));
            }

            if (rectangle.IsGrid)
            {
                DrawGridInternal(
                    _gfx,
                    pen,
                    ref rect,
                    rectangle.OffsetX, rectangle.OffsetY,
                    rectangle.CellWidth, rectangle.CellHeight,
                    true);
            }

            brush.Dispose();
            pen.Dispose();
        }
Beispiel #5
0
        /// <summary>
        /// Creates a new instance of the XRectangle class.
        /// </summary>
        /// <param name="topLeft"></param>
        /// <param name="bottomRight"></param>
        /// /// <param name="isStroked"></param>
        /// <param name="isFilled"></param>
        /// <param name="text"></param>
        /// <returns></returns>
        public XRectangle Rectangle(
            XPoint topLeft,
            XPoint bottomRight,
            bool isStroked = true,
            bool isFilled  = false,
            string text    = null)
        {
            var rectangle = XRectangle.Create(
                topLeft,
                bottomRight,
                Context.Editor.Project.CurrentStyleLibrary.CurrentStyle,
                Context.Editor.Project.Options.PointShape,
                isStroked,
                isFilled,
                text);

            Context.Editor.AddWithHistory(rectangle);
            return(rectangle);
        }
Beispiel #6
0
        /// <summary>
        /// Creates a new instance of the XRectangle class.
        /// </summary>
        /// <param name="x1"></param>
        /// <param name="y1"></param>
        /// <param name="x2"></param>
        /// <param name="y2"></param>
        /// <param name="isStroked"></param>
        /// <param name="isFilled"></param>
        /// <param name="text"></param>
        /// <returns></returns>
        public XRectangle Rectangle(
            double x1      = 30, double y1 = 30,
            double x2      = 60, double y2 = 60,
            bool isStroked = true,
            bool isFilled  = false,
            string text    = null)
        {
            var rectangle = XRectangle.Create(
                x1, y1,
                x2, y2,
                Context.Editor.Project.CurrentStyleLibrary.CurrentStyle,
                Context.Editor.Project.Options.PointShape,
                isStroked,
                isFilled,
                text);

            Context.Editor.AddWithHistory(rectangle);
            return(rectangle);
        }
Beispiel #7
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="project"></param>
        /// <param name="container"></param>
        private void CreateGrid(Project project, Container container)
        {
            var style = project
                        .StyleLibraries.FirstOrDefault(g => g.Name == "Template")
                        .Styles.FirstOrDefault(s => s.Name == "Grid");
            var layer   = container.Layers.FirstOrDefault();
            var builder = layer.Shapes.ToBuilder();
            var grid    = XRectangle.Create(
                0, 0,
                container.Width, container.Height,
                style,
                project.Options.PointShape);

            grid.IsStroked    = false;
            grid.IsFilled     = false;
            grid.IsGrid       = true;
            grid.OffsetX      = 30.0;
            grid.OffsetY      = 30.0;
            grid.CellWidth    = 30.0;
            grid.CellHeight   = 30.0;
            grid.State.Flags &= ~ShapeStateFlags.Printable;
            builder.Add(grid);
            layer.Shapes = builder.ToImmutable();
        }
Beispiel #8
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="gfx"></param>
        /// <param name="rectangle"></param>
        /// <param name="dx"></param>
        /// <param name="dy"></param>
        /// <param name="db"></param>
        /// <param name="r"></param>
        public void Draw(object gfx, XRectangle rectangle, double dx, double dy, ImmutableArray<ShapeProperty> db, Record r)
        {
            var _gfx = gfx as Graphics;

            Brush brush = ToSolidBrush(rectangle.Style.Fill);
            Pen pen = ToPen(rectangle.Style, _scaleToPage);

            var rect = CreateRect(
                rectangle.TopLeft,
                rectangle.BottomRight,
                dx, dy);

            if (rectangle.IsFilled)
            {
                _gfx.FillRectangle(
                    brush,
                    _scaleToPage(rect.X),
                    _scaleToPage(rect.Y),
                    _scaleToPage(rect.Width),
                    _scaleToPage(rect.Height));
            }

            if (rectangle.IsStroked)
            {
                _gfx.DrawRectangle(
                    pen,
                    _scaleToPage(rect.X),
                    _scaleToPage(rect.Y),
                    _scaleToPage(rect.Width),
                    _scaleToPage(rect.Height));
            }

            if (rectangle.IsGrid)
            {
                DrawGridInternal(
                    _gfx,
                    pen,
                    ref rect,
                    rectangle.OffsetX, rectangle.OffsetY,
                    rectangle.CellWidth, rectangle.CellHeight,
                    true);
            }

            brush.Dispose();
            pen.Dispose();
        }
Beispiel #9
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="rectangle"></param>
 /// <param name="dx"></param>
 /// <param name="dy"></param>
 /// <returns></returns>
 public static Rect2 GetRectangleBounds(XRectangle rectangle, double dx, double dy)
 {
     return(Rect2.Create(rectangle.TopLeft, rectangle.BottomRight, dx, dy));
 }
Beispiel #10
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="x"></param>
        /// <param name="y"></param>
        public override void LeftDown(double x, double y)
        {
            switch (_currentState)
            {
            case State.None:
            {
                _editor.Dehover();
                if (_editor.Renderers[0].State.SelectedShape == null &&
                    _editor.Renderers[0].State.SelectedShapes != null)
                {
                    var result = ShapeBounds.HitTest(_editor.Project.CurrentContainer, new Vector2(x, y), _editor.Project.Options.HitTreshold);
                    if (result != null)
                    {
                        _startX   = _editor.Project.Options.SnapToGrid ? Editor.Snap(x, _editor.Project.Options.SnapX) : x;
                        _startY   = _editor.Project.Options.SnapToGrid ? Editor.Snap(y, _editor.Project.Options.SnapY) : y;
                        _historyX = _startX;
                        _historyY = _startY;
                        GenerateMoveSelectionCache();
                        _currentState           = State.One;
                        _editor.CancelAvailable = true;
                        break;
                    }
                }

                if (_editor.TryToSelectShape(_editor.Project.CurrentContainer, x, y))
                {
                    _startX   = _editor.Project.Options.SnapToGrid ? Editor.Snap(x, _editor.Project.Options.SnapX) : x;
                    _startY   = _editor.Project.Options.SnapToGrid ? Editor.Snap(y, _editor.Project.Options.SnapY) : y;
                    _historyX = _startX;
                    _historyY = _startY;
                    GenerateMoveSelectionCache();
                    _currentState           = State.One;
                    _editor.CancelAvailable = true;
                    break;
                }

                _shape = XRectangle.Create(
                    x, y,
                    _editor.Project.Options.SelectionStyle,
                    null,
                    true, true);
                _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Add(_shape);
                _editor.Project.CurrentContainer.WorkingLayer.Invalidate();
                _currentState           = State.One;
                _editor.CancelAvailable = true;
            }
            break;

            case State.One:
            {
                var rectangle = _shape as XRectangle;
                if (rectangle != null)
                {
                    rectangle.BottomRight.X = x;
                    rectangle.BottomRight.Y = y;
                    _editor.Project.CurrentContainer.WorkingLayer.Shapes = _editor.Project.CurrentContainer.WorkingLayer.Shapes.Remove(_shape);
                    _editor.Project.CurrentContainer.WorkingLayer.Invalidate();
                    _currentState           = State.None;
                    _editor.CancelAvailable = false;
                }
            }
            break;
            }
        }
Beispiel #11
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="dc"></param>
        /// <param name="rectangle"></param>
        /// <param name="dx"></param>
        /// <param name="dy"></param>
        /// <param name="db"></param>
        /// <param name="r"></param>
        public void Draw(object dc, XRectangle rectangle, double dx, double dy, ImmutableArray<Property> db, Record r)
        {
            var _dc = dc as DrawingContext;

            var style = rectangle.Style;
            if (style == null)
                return;

            double thickness = style.Thickness / _state.Zoom;
            double half = thickness / 2.0;

            Tuple<Brush, Pen> cache = null;
            Brush fill;
            Pen stroke;
            if (_enableStyleCache
                && _styleCache.TryGetValue(style, out cache))
            {
                fill = cache.Item1;
                stroke = cache.Item2;
            }
            else
            {
                fill = CreateBrush(style.Fill);
                stroke = CreatePen(style, thickness);
                if (_enableStyleCache)
                    _styleCache.Add(style, Tuple.Create(fill, stroke));
            }

            var rect = CreateRect(
                rectangle.TopLeft,
                rectangle.BottomRight,
                dx, dy);

            DrawRectangleInternal(
                _dc,
                half,
                fill, stroke,
                rectangle.IsStroked, rectangle.IsFilled,
                ref rect);

            if (rectangle.IsGrid)
            {
                DrawGridInternal(
                    _dc,
                    half,
                    stroke,
                    ref rect,
                    rectangle.OffsetX, rectangle.OffsetY,
                    rectangle.CellWidth, rectangle.CellHeight,
                    true);
            }
        }
Beispiel #12
0
        public void Draw(object ds, XRectangle rectangle, double dx, double dy, ImmutableArray<Property> db, Record r)
        {
            var _ds = ds as CanvasDrawingSession;

            double thickness = rectangle.Style.Thickness / _state.Zoom;
            var brush = ToColor(rectangle.Style.Fill);
            var pen = ToColor(rectangle.Style.Stroke);
            var ss = CreateStrokeStyle(rectangle.Style);

            var rect = CreateRect(
                rectangle.TopLeft,
                rectangle.BottomRight,
                dx, dy);

            DrawRectangleInternal(
                _ds,
                brush,
                pen,
                ss,
                rectangle.IsStroked,
                rectangle.IsFilled,
                ref rect,
                thickness);

            if (rectangle.IsGrid)
            {
                DrawGridInternal(
                    _ds,
                    pen,
                    ss,
                    ref rect,
                    rectangle.OffsetX, rectangle.OffsetY,
                    rectangle.CellWidth, rectangle.CellHeight,
                    true,
                    thickness);
            }

            ss.Dispose();
        }
Beispiel #13
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="dc"></param>
        /// <param name="rectangle"></param>
        /// <param name="dx"></param>
        /// <param name="dy"></param>
        /// <param name="db"></param>
        /// <param name="r"></param>
        public void Draw(object dc, XRectangle rectangle, double dx, double dy, ImmutableArray<ShapeProperty> db, Record r)
        {
            var _dc = dc as DrawingContext;

            Brush brush = ToSolidBrush(rectangle.Style.Fill);
            Pen pen = ToPen(rectangle.Style, _scaleToPage);

            var rect = CreateRect(
                rectangle.TopLeft,
                rectangle.BottomRight,
                dx, dy);

            DrawRectangleInternal(
                _dc,
                brush,
                pen,
                rectangle.IsStroked,
                rectangle.IsFilled,
                ref rect);

            if (rectangle.IsGrid)
            {
                DrawGridInternal(
                    _dc,
                    pen,
                    ref rect,
                    rectangle.OffsetX, rectangle.OffsetY,
                    rectangle.CellWidth, rectangle.CellHeight,
                    true);
            }

            // TODO: brush.Dispose();
            // TODO: pen.Dispose();
        }
Beispiel #14
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="pss"></param>
 /// <returns></returns>
 public static BaseShape RectanglePointShape(ShapeStyle pss)
 {
     return(XRectangle.Create(-4, -4, 4, 4, pss, null, true, false));
 }
Beispiel #15
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="rectangle"></param>
 /// <param name="x"></param>
 /// <param name="y"></param>
 public void TryToConnectTopLeft(XRectangle rectangle, double x, double y)
 {
     var result = ShapeBounds.HitTest(_editor.Project.CurrentContainer, new Vector2(x, y), _editor.Project.Options.HitTreshold);
     if (result != null && result is XPoint)
     {
         rectangle.TopLeft = result as XPoint;
     }
 }
Beispiel #16
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="pss"></param>
 /// <returns></returns>
 public static BaseShape FilledRectanglePointShape(ShapeStyle pss)
 {
     return(XRectangle.Create(-3, -3, 3, 3, pss, null, true, true));
 }
Beispiel #17
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="rectangle"></param>
 /// <param name="dx"></param>
 /// <param name="dy"></param>
 /// <returns></returns>
 public static Rect2 GetRectangleBounds(XRectangle rectangle, double dx, double dy)
 {
     return Rect2.Create(rectangle.TopLeft, rectangle.BottomRight, dx, dy);
 }