Beispiel #1
0
        protected void balanceQueues(object sender, JobEmptyQueueArgs e)
        {
            if (totalCount() < refillThreshold)
            {
                e.Quit = true;
                return;
            }

            var newQueue = new MaybeQueue <Action <int> >();

            for (var i = 0; i < processorCount; i++)
            {
                while (queue.Dequeue(i).If(out var action))
                {
                    newQueue.Enqueue(action);
                }
            }

            queue.ResetCurrentAffinity();
            while (newQueue.Dequeue().If(out var item))
            {
                queue.Enqueue(item);
            }

            e.Quit = false;
        }
Beispiel #2
0
        public void Dispatch(JobQueue queue)
        {
            manualResetEvent.Reset();

            var thread = new Thread(() =>
            {
                try
                {
                    var coreMask = getCoreMask(affinity);
                    setProcessorAffinity(coreMask);

                    while (true)
                    {
                        while (queue.Dequeue(affinity).If(out var action))
                        {
                            try
                            {
                                action(affinity);
                            }
                            catch (Exception exception)
                            {
                                JobException?.Invoke(this, new JobExceptionArgs(affinity, exception));
                            }

                            Thread.Sleep(500);
                        }

                        lock (locker)
                        {
                            var args = new JobEmptyQueueArgs(affinity);
                            EmptyQueue?.Invoke(this, args);
                            if (args.Quit)
                            {
                                break;
                            }
                        }
                    }
                }
                finally
                {
                    manualResetEvent.Set();
                }
            });

            thread.Start();
        }