Beispiel #1
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        /// <summary>
        /// Sets the color on a specific row and column on the keyboard grid.
        /// </summary>
        /// <param name="row">Row to set, between 0 and <see cref="Constants.MaxRows" /> (exclusive upper-bound).</param>
        /// <param name="column">Column to set, between 0 and <see cref="Constants.MaxColumns" /> (exclusive upper-bound).</param>
        /// <param name="color">Color to set.</param>
        /// <param name="clear">Whether or not to clear the existing colors before setting this one.</param>
        /// <exception cref="ArgumentException">Thrown if the row or column parameters are outside the valid ranges.</exception>
        public void SetPosition(int row, int column, Color color, bool clear = false)
        {
            if (clear)
            {
                _grid.Clear();
            }

            _grid[row, column] = color;
            SetGuid(NativeWrapper.CreateKeyboardEffect(Effect.CustomKey, _grid));
        }
Beispiel #2
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        /// <summary>
        /// Sets the color of a specific key on the keyboard.
        /// </summary>
        /// <param name="key">Key to modify.</param>
        /// <param name="color">Color to set.</param>
        /// <param name="clear">If true, the keyboard will first be cleared before setting the key.</param>
        public void SetKey(Key key, Color color, bool clear = false)
        {
            if (clear)
            {
                _grid.Clear();
            }

            _grid[key] = color;
            SetGuid(NativeWrapper.CreateKeyboardEffect(Effect.CustomKey, _grid));
        }
Beispiel #3
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        /// <summary>
        /// Sets the color on a specific row and column on the keyboard grid.
        /// </summary>
        /// <param name="row">Row to set, between 0 and <see cref="Constants.MaxRows" /> (exclusive upper-bound).</param>
        /// <param name="column">Column to set, between 0 and <see cref="Constants.MaxColumns" /> (exclusive upper-bound).</param>
        /// <param name="color">Color to set.</param>
        /// <param name="clear">Whether or not to clear the existing colors before setting this one.</param>
        /// <exception cref="ArgumentException">Thrown if the row or column parameters are outside the valid ranges.</exception>
        public void SetPosition(Size row, Size column, Color color, bool clear = false)
        {
            if (clear)
            {
                _grid.Clear();
            }

            _grid[(int)row, (int)column] = color;
            SetGuid(NativeWrapper.CreateKeyboardEffect(_grid));
        }
Beispiel #4
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 /// <summary>
 /// Sets a wave effect on the keyboard.
 /// </summary>
 /// <param name="effect">Effect options.</param>
 public void SetWave(Wave effect)
 {
     SetGuid(NativeWrapper.CreateKeyboardEffect(Effect.Wave, effect));
 }
Beispiel #5
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 /// <summary>
 /// Sets a static color on the keyboard.
 /// </summary>
 /// <param name="effect">Effect options.</param>
 public void SetStatic(Static effect)
 {
     SetGuid(NativeWrapper.CreateKeyboardEffect(Effect.Static, effect));
 }
Beispiel #6
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 /// <summary>
 /// Sets a reactive effect on the keyboard.
 /// </summary>
 /// <param name="effect">Effect options.</param>
 public void SetReactive(Reactive effect)
 {
     SetGuid(NativeWrapper.CreateKeyboardEffect(Effect.Reactive, effect));
 }
Beispiel #7
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 /// <summary>
 /// Sets an effect without any parameters.
 /// Currently, this only works for the <see cref="Effect.None" /> and <see cref="Effect.SpectrumCycling" /> effects.
 /// </summary>
 /// <param name="effect">Effect options.</param>
 public void SetEffect(Effect effect)
 {
     SetGuid(NativeWrapper.CreateKeyboardEffect(effect, IntPtr.Zero));
 }
Beispiel #8
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 /// <summary>
 /// Sets a custom grid effect on the keyboard.
 /// </summary>
 /// <param name="effect">Effect options.</param>
 /// <remarks>
 /// This will overwrite the current internal <see cref="Custom" />
 /// struct in the <see cref="Keyboard" /> class.
 /// </remarks>
 public void SetCustom(Custom effect)
 {
     _grid = effect;
     SetGuid(NativeWrapper.CreateKeyboardEffect(Effect.CustomKey, _grid));
 }
Beispiel #9
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 /// <summary>
 /// Sets the color of all keys on the keyboard.
 /// </summary>
 /// <param name="color">Color to set.</param>
 public override void SetAll(Color color)
 {
     _grid.Set(color);
     SetGuid(NativeWrapper.CreateKeyboardEffect(Effect.CustomKey, _grid));
 }
Beispiel #10
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 /// <summary>
 /// Sets a breathing effect on the keyboard.
 /// </summary>
 /// <param name="effect">Effect options.</param>
 public void SetBreathing(Breathing effect)
 {
     SetGuid(NativeWrapper.CreateKeyboardEffect(Effect.Breathing, effect));
 }
Beispiel #11
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 /// <summary>
 ///     Sets a wave effect on the keyboard.
 /// </summary>
 /// <param name="effect">Effect options.</param>
 public void Set(Wave effect)
 {
     Set(NativeWrapper.CreateKeyboardEffect(effect));
 }
Beispiel #12
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 /// <summary>
 ///     Sets the color of all keys on the keyboard.
 /// </summary>
 /// <param name="color">Color to set.</param>
 public override void Set(Color color)
 {
     Set(NativeWrapper.CreateKeyboardEffect(new Static {
         Color = color
     }));
 }
Beispiel #13
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 /// <summary>
 ///     Sets a breathing effect on the keyboard.
 /// </summary>
 /// <param name="effect">Effect options.</param>
 public void Set(Breathing effect)
 {
     Set(NativeWrapper.CreateKeyboardEffect(effect));
 }
Beispiel #14
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 /// <summary>
 /// Sets a starlight effect on the keyboard.
 /// </summary>
 /// <param name="effect">Effect options.</param>
 public void SetStarlight(Starlight effect)
 {
     SetGuid(NativeWrapper.CreateKeyboardEffect(Effect.Starlight, effect));
 }