static void Main(string[] args)
            {
                var foo = new bool[5, 5];

                foo[0, 0] = true;
                foo[0, 1] = false;
                foo[0, 2] = false;
                foo[0, 3] = false;
                foo[0, 4] = false;
                foo[1, 0] = false;
                foo[1, 1] = true;
                foo[1, 2] = false;
                foo[1, 3] = true;
                foo[1, 4] = false;
                foo[2, 0] = false;
                foo[2, 1] = true;
                foo[2, 2] = true;
                foo[2, 3] = false;
                foo[2, 4] = false;
                foo[3, 0] = false;
                foo[3, 1] = true;
                foo[3, 2] = false;
                foo[3, 3] = true;
                foo[3, 4] = false;
                foo[4, 0] = false;
                foo[4, 1] = false;
                foo[4, 2] = false;
                foo[4, 3] = false;
                foo[4, 4] = true;

                Zombies game = new Zombies();

                game.ZombiesAttack(5, 5, ref foo);

                game.ZombiesAttack(5, 5, ref foo);

                game.ZombiesAttack(5, 5, ref foo);

                game.ZombiesAttack(5, 5, ref foo);

                game.ZombiesAttack(5, 5, ref foo);

                game.ZombiesAttack(5, 5, ref foo);

                game.ZombiesAttack(5, 5, ref foo);

                game.ZombiesAttack(5, 5, ref foo);
            }
			static void Main(string[] args)
			{
				var foo = new bool[5, 5];
				foo[0, 0] = true;
				foo[0, 1] = false;
				foo[0, 2] = false;
				foo[0, 3] = false;
				foo[0, 4] = false;
				foo[1, 0] = false;
				foo[1, 1] = true;
				foo[1, 2] = false;
				foo[1, 3] = true;
				foo[1, 4] = false;
				foo[2, 0] = false;
				foo[2, 1] = true;
				foo[2, 2] = true;
				foo[2, 3] = false;
				foo[2, 4] = false;
				foo[3, 0] = false;
				foo[3, 1] = true;
				foo[3, 2] = false;
				foo[3, 3] = true;
				foo[3, 4] = false;
				foo[4, 0] = false;
				foo[4, 1] = false;
				foo[4, 2] = false;
				foo[4, 3] = false;
				foo[4, 4] = true;

				Zombies game = new Zombies();
				game.ZombiesAttack(5, 5, ref foo);

				game.ZombiesAttack(5, 5, ref foo);

				game.ZombiesAttack(5, 5, ref foo);

				game.ZombiesAttack(5, 5, ref foo);

				game.ZombiesAttack(5, 5, ref foo);

				game.ZombiesAttack(5, 5, ref foo);

				game.ZombiesAttack(5, 5, ref foo);

				game.ZombiesAttack(5, 5, ref foo);

			}