private void Form1_Paint(object sender, PaintEventArgs e) { if (game == null) { return; } game.Draw(e.Graphics); }
private void Form1_Paint(object sender, PaintEventArgs e) { game.Draw(e.Graphics); }
private void Form1_Paint(object sender, PaintEventArgs e) { if (game == null) { return; } game.Draw(e.Graphics); }
private void Form1_Paint(object sender, PaintEventArgs e) { game.Draw(e.Graphics); }