public static void LoadAllAutoloadResourcesFromPath(string path, string prefix)
        {
            // this.LoaderText.AutoloadFromPath(path, prefix);
            // this.LoaderSprites.AutoloadFromPath(path, prefix, textureSize);
            ResourceLoaderSoundbanks LoaderSoundbanks = new ResourceLoaderSoundbanks();

            LoaderSoundbanks.AutoloadFromPath(path, prefix);
        }
        public static void LoadAllAutoloadResourcesFromAssembly(Assembly assembly, string prefix)
        {
            // this.LoaderText.AutoloadFromAssembly(assembly, prefix);
            // this.LoaderSprites.AutoloadFromAssembly(assembly, prefix, textureSize);
            ResourceLoaderSoundbanks LoaderSoundbanks = new ResourceLoaderSoundbanks();

            LoaderSoundbanks.AutoloadFromAssembly(assembly, prefix);
        }
        public static void LoadAllAutoloadResourcesFromModPath(string path)
        {
            ResourceLoaderSoundbanks LoaderSoundbanks = new ResourceLoaderSoundbanks();

            LoaderSoundbanks.AutoloadFromModZIPOrModFolder(path);
        }