protected override void OnInitialize()
        {
            PhysicsContext = new Physics();

            Freelook.SetEyeTarget(eye, target);
            Form.Text = "BulletSharp - Convex Decomposition Demo";

            base.OnInitialize();
        }
        protected override void OnInitialize()
        {
            PhysicsContext = new Physics();

            Freelook.SetEyeTarget(eye, target);

            Info.Text = "Move using mouse and WASD+shift\n" +
                //"F3 - Toggle debug\n" +
                //"F11 - Toggle fullscreen\n" +
                "Space - Shoot box";

            base.OnInitialize();
        }
Beispiel #3
0
 public MyConvexDecomposition(StreamWriter output, Physics demo)
 {
     this.output = output;
     this.demo = demo;
 }