private void VolumeDial_ValueChanged(object sender, Dial.ValueChangedEventArgs e) { }
private void BalanceDial_ValueChanged(object sender, Dial.ValueChangedEventArgs e) { player.Audio.Balance = (e.Value * 0.002f) - 1.0f; }
private void VolumeDial_ValueChanged(object sender, Dial.ValueChangedEventArgs e) { }
private void BalanceDial_ValueChanged(object sender, Dial.ValueChangedEventArgs e) { player.Audio.Balance = (e.Value * 0.002f) - 1.0f; }