Class to contain point for use in one of the vector classes.
 /// <summary>
 /// Default constructor.
 /// 
 /// Note: Uses console output as standard.
 /// </summary>
 public Simulator()
 {
     Currentposition = new VecPoint(0,0,0,0,0);
     iuiOutput = new ConsoleUI(); // Don´t move location.
     iuiOutput.writeLine("Simulation is started!");
     initialization();
     bGripperIsOpen = false;
 }
Beispiel #2
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 /// <summary>
 /// Add a point to the vector.
 /// </summary>
 /// <param name="pNewVecPoint"></param>
 public void addPoint(VecPoint pNewVecPoint)
 {
     lstPoints.Add(pNewVecPoint);
 }