Beispiel #1
0
 public override void DoCell(Rect rect, Pawn pawn, PawnTable table)
 {
     if (Widgets.ButtonText(rect, "Reset Bladder"))
     {
         NeedUtil.GetBladder(pawn).CurLevelPercentage = 0.28f;
     }
 }
Beispiel #2
0
 public override void DoCell(Rect rect, Pawn pawn, PawnTable table)
 {
     if (Widgets.ButtonText(rect, "Reset Libido"))
     {
         NeedUtil.GetSexNeed(pawn).CurLevelPercentage = 0f;
     }
 }
        public override void Tick()
        {
            var sexNeed = NeedUtil.GetSexNeed(pawn).CurLevelPercentage;

            if (sexNeed < 0.3f)
            {
                Severity = 1f;
            }
            else if (sexNeed < 0.7f)
            {
                Severity = 0.5f;
            }
            else
            {
                Severity = 0;
            }
        }
Beispiel #4
0
        public override bool TryMakePreToilReservations()
        {
            duration     = 0;
            anal         = false;
            pissDrinking = false;
            if (NeedUtil.GetSexNeed(pawn).CurLevelPercentage < minLibido + 0.1f || NeedUtil.GetSexNeed(Receiver).CurInstantLevelPercentage < minLibido + 0.1f)
            {
                duration += 500;
                anal      = true;
            }
            if (NeedUtil.GetBladder(pawn).CurLevelPercentage < maxBladder + 0.1f)
            {
                duration    += 100;
                pissDrinking = true;
            }

            return(true);
        }
Beispiel #5
0
        protected override IEnumerable <Toil> MakeNewToils()
        {
            this.FailOnDespawnedNullOrForbidden(TargetIndex.A);
            this.FailOnDowned(TargetIndex.A);
            this.FailOnNotCasualInterruptible(TargetIndex.A);
            yield return(Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.Touch));

            Toil prepare = Toils_General.WaitWith(TargetIndex.A, duration, false, false);

            prepare.tickAction = delegate
            {
                if (pawn.IsHashIntervalTick(TicksBetweenHeartMotes))
                {
                    MoteMaker.ThrowMetaIcon(pawn.Position, pawn.Map, ThingDefOf.Mote_Heart);
                }
                if (Receiver.IsHashIntervalTick(TicksBetweenHeartMotes))
                {
                    MoteMaker.ThrowMetaIcon(Receiver.Position, pawn.Map, ThingDefOf.Mote_Heart);
                }
            };
            yield return(prepare);

            yield return(Toils_General.Do(delegate
            {
                if (anal)
                {
                    NeedUtil.GetSexNeed(pawn).CurLevelPercentage = 1;
                    NeedUtil.GetSexNeed(Receiver).CurLevelPercentage = 1;
                }
                if (pissDrinking)
                {
                    NeedUtil.GetBladder(pawn).CurLevelPercentage = 1;
                }
                pawn.needs.mood.thoughts.memories.TryGainMemory(DefDatabase <ThoughtDef> .GetNamed("HadSex"), Receiver);

                Receiver.needs.mood.thoughts.memories.TryGainMemory(DefDatabase <ThoughtDef> .GetNamed("HadSex"), pawn);
                pawn.jobs.EndCurrentJob(JobCondition.Succeeded, true);
            }));
        }
        protected override Job TryGiveJob(Pawn pawn)
        {
            var failconditions =
                pawn.gender != Gender.Male ||
                !pawn.IsColonist;

            if (failconditions)
            {
                Log.Message("Failed : " + pawn.Name.ToStringShort);
                return(null);
            }

            var nearbyPawns = PawnFinder.GetNearbyPawns(pawn);
            var females     = nearbyPawns.Where(x => x.gender == Gender.Female && x.CanCasuallyInteractNow());

            if (females.Count() == 0)
            {
                return(null);
            }
            var female = females.MinBy(x => NeedUtil.GetSexNeed(x).CurLevelPercentage);

            if (female == null)
            {
                Log.Message("Cant find other pawn");
                return(null);
            }
            failconditions = (NeedUtil.GetSexNeed(pawn).CurLevelPercentage > sexTrigger &&
                              pawn.needs.TryGetNeed <Need_Bladder>().CurLevelPercentage > maxBladder &&
                              NeedUtil.GetSexNeed(female).CurLevelPercentage > sexTrigger);
            if (failconditions)
            {
                return(null);
            }

            Log.Message("Found other pawn");
            return(new Job(DefDatabase <JobDef> .GetNamed("HaveSex"), female));
        }