private void OnHandleState(EntityUid uid, TileFrictionModifierComponent component, ref ComponentHandleState args) { if (args.Current is not TileFrictionComponentState tileState) { return; } component.Modifier = tileState.Modifier; }
private void OnGetState(EntityUid uid, TileFrictionModifierComponent component, ref ComponentGetState args) { args.State = new TileFrictionComponentState(component.Modifier); }