public async void Repair(EntityUid uid, RepairableComponent component, InteractUsingEvent args)
        {
            // Only try repair the target if it is damaged
            if (!EntityManager.TryGetComponent(component.Owner, out DamageableComponent? damageable) || damageable.TotalDamage == 0)
            {
                return;
            }

            // Can the tool actually repair this, does it have enough fuel?
            if (!await _toolSystem.UseTool(args.Used, args.User, uid, component.FuelCost, component.DoAfterDelay, component.QualityNeeded))
            {
                return;
            }

            if (component.Damage != null)
            {
                var damageChanged = _damageableSystem.TryChangeDamage(uid, component.Damage, true, false);
                _logSystem.Add(LogType.Healed, $"{ToPrettyString(args.User):user} repaired {ToPrettyString(uid):target} by {damageChanged?.Total}");
            }
            else
            {
                // Repair all damage
                _damageableSystem.SetAllDamage(damageable, 0);
                _logSystem.Add(LogType.Healed, $"{ToPrettyString(args.User):user} repaired {ToPrettyString(uid):target} back to full health");
            }


            component.Owner.PopupMessage(args.User,
                                         Loc.GetString("comp-repairable-repair",
                                                       ("target", component.Owner),
                                                       ("tool", args.Used)));

            args.Handled = true;
        }
Beispiel #2
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        public async void Repair(EntityUid uid, RepairableComponent component, InteractUsingEvent args)
        {
            // Only try repair the target if it is damaged
            if (!component.Owner.TryGetComponent(out DamageableComponent? damageable) || damageable.TotalDamage == 0)
            {
                return;
            }

            // Can the tool actually repair this, does it have enough fuel?
            if (!await _toolSystem.UseTool(args.Used.Uid, args.User.Uid, uid, component.FuelCost, component.DoAfterDelay, component.QualityNeeded))
            {
                return;
            }

            // Repair all damage
            _damageableSystem.SetAllDamage(damageable, 0);

            component.Owner.PopupMessage(args.User,
                                         Loc.GetString("comp-repairable-repair",
                                                       ("target", component.Owner),
                                                       ("tool", args.Used)));

            args.Handled = true;
        }